Babylon The Next Generation

"Space, the final frontier. These are the voyages of the starship Enterprise. Its continuing mission: to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no one has gone before."

Written By Michael Sacal

 
This series takes place on  Earth year 2363
Crew
Captain Jeffrey Sinclair
Commander Jeffrey Sinclair

The commander of The USS Enterprise  and representative of the Starfleet Alliance. A survivor of the climactic Battle of the Line at  the end of the Earth-Minbari War, Sinclair sometimes yearns for his days as a hotshot fighter pilot, and partially for that reason, he's given to taking unnecessary personal risks. He's uncomfortable in his position and in fact isn't entirely sure why he was given command of such a major post and made a high-level diplomat; his stiff demeanor is perhaps due to a fear that he isn't up to the job he's been given. Sinclair was born on Mars Colony and is 39 years old. 
 

 

Commander William T. Riker
Commander William T. Riker

Enterprise Second Officer Data once estimated that Riker uses traditional tactics only 21% of the time. After winning admission to the Academy, Riker began acquiring this lifelong reputation for unorthodox solutions when, during a simulation, he figured out a Tholian ship's sensor blind spot for use as a hiding place. Riker finished eighth in his graduating class.

Later stationed on Betazed, his mission there ended in 2362 with a posting  that would launch a rapid rise in his career. 

He was eventually promoted to commander and picked sight unseen from among 50 candidates by Jeffrey Sinclair as his first officer on the new Galaxy-class U.S.S. Enterprise.

Security Chief Natasha (Tasha) Yar
Security Chief Natasha (Tasha) Yar

Yar was born on the failing colony world of Turkana IV in 2337, but both her parents were killed in the crossfire among the planet's cadre infighting just after her younger sister Ishara was born some 4 1/2 years later. After their foster care family abandoned them within months, the girls led a violent and harrowing life on the streets, eluding rape gangs and drug addiction while fending for themselves. One comforting companion amid the chaos at the time was a kitten.

Yar finally got off the world in 2352, at age 15 -- just about the time the colony broke all contact with the UFP. She invited Ishara to join her, but the younger  sister refused, preferring the protection of her Coalition cadre there. 

Sinclair had asked for Yar aboard the Enterprise after he first saw her as she risked her life in a Carnelian mine field to save a colonist, and her current captain owed him a favor.

Well-trained in martial arts and athletics, her favorite pastimes are aikido and Parrises squares, and she participates in ship-board competitions. Having grown up hardened to sentimentality, she has find it a struggle to express her femininity.

Commander Geordie La Forge
Commander Geordie La Forge

The outstanding characteristic LaForge shows is his longtime adaptability to and satisfaction with life, symbolized by the fact that his birth-blindness  was overcome not by direct surgery but by the unique VISOR  instrument - which, though painful allows him to "see" throughout the  electromagnetic spectrum, from heat and infrared through visible light to radio waves. It attaches at the temples via implants which connect directly to the  brain and provide such a complex and broad-based input that the user has  to concentrate to focus on one area. It is perhaps this intense focusing ability that has enabled him to master the complexities of warp engineering and other starship systems.
 
 
 
 
 
 
 

 

Doctor Stephen Franklin
Doctor Stephen Franklin

Dedicated and assured, a specialist in xenobiology (alien biology,) and in charge of Sickbay onthe Enterprise. His background is mainly in experimental medicine, so his bedside manner is occasionally not what it should be. His strong sense of personal morality is at times in conflict with his duties as the chief medical provider for aliens from hundreds of  worlds and cultures, some of whom view his obligations rather differently. In his middle thirties now, he spent years hitchhiking through space, offering his doctoral services in exchange for the opportunity to examine new life forms. 

Lieutenant Commander Data
Lieutenant Commander Data

Although the outlook did not pick up steam until his Babylon posting after 26 years of existence, Data has quite simply wished to be more human and experience as much of that condition's depths and shadows as his adaptive programming can approximate - with experiments in everything from art, acting, and poetry to keeping a pet cat Spot and imitating humanisms ranging from laughter, sneezing and whistling to dance, facial hair grooming and bedtime routines.
 
 

Guinan
Guinan

This female member of the scattered yet long-lived El-Aurian "Listener" race became the civilian hostess of the U.S.S. Enterprise's Ten-Forward lounge at Sinclair's  invitation in  2363, dispensing her trade's time-honored craft of advice while remaining mute about her own background. At Ten-Forward, she keeps a selection of alcoholic beverages for special occasions in opposition to  Starfleet's synthehol regulations and makes herself available to anyone in need, especially the senior staff, as an informal counselor.
 
 

Commander Deanna Troia
Commander Deanna Troi

Although actually of mixed human and Betazed heritage, Troi is one of many from her planet active in the Starfleet Alliance counselor corps and acts as  ship's counselor for the U.S.S. Enterprise. Troi's race is known for its inter-species telepathy and its emotional empathy with most other species whether on board the ship,  in a ship at close proximity or on the planet below. While such a capacity has  heightened her counseling skills, they have also aided her captain's command mission decisions on several occasions, including hostile encounters, negotiations, and first-contact missions. 

Ambassadors
As a ship of peace, the U.S.S. Enteprise counts among its crew the 3 ambassadors to the most powerful races in the United Federation of Planets: 

The Centauri, represented by Londo Mollari.

The Minbari, represented by the mysterious and alluring Ambassador Delenn of the House of Mir.

The Klingon, represented by Ambassador Worf, son of Mogh.

Jeffrey Sinclair acts as an Ambassador for Earth in all political situations.

Ambassador Londo Mollari
Ambassador Londo Mollari

The representative of the Centauri Republic. Londo views the Enterprise's mission as something of a sham, with limited chance of helping his people regain their lost glory and sense of purpose. His assignment on the Enterprise  is not considered an important position, in spite of the high status that his regalia and high-standing hair would indicate. A war hero in his younger days, he has since grown decadent and indulgent. Londo can often be found in one of the ship's bars or casinos, drinking himself to oblivion. He has a biting, cynical sense of humor. 

Ambassador Delenn
Ambassador Delenn

Represents the Minbari Federation. Delenn is a member of the highest Minbari governmental body, the Grey Council, and why she's masquerading as a lowly ambassador is one of the ongoing mysteries of the Enteprise. A member of the religious caste, Delenn's belief in fate and destiny is often evident. She is fascinated by humans and tries to learn all about them; some say she is suspiciously watchful of Commander Sinclair. 

Ambassador Worf
Ambassador Worf

Worf was born into a powerful political house on Qo'noS and carries vivid memories of a typical Klingon childhood. On his first ritual hunt before the age of six with his father's friend L'Kor, he attacked a large beast and it mauled his arm, providing a lifelong scar. 

However, Worf's life was changed forever in 2346 when his family was wiped  out by Centauri at the Khitomer Outpost along their border; he has no memory of his father. The young man was thought to be the only survivor, and was soon adopted by Chief Sergey Rozhenko, a human engineer nearing retirement aboard the U.S.S. Intrepid, which provided the first assistance at the scene.

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