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TITLE: Lies, Lies, Lies
OVERVIEW: The PCs are convinced by an enemy that an ally is an enemy.
TRIGGER: Something bad happens to PCs.
DESCRIPTION: The players are told by a "witness" to the
incident that {friendly NPC} had a large part in it.
DM NOTES: Their source of information is actually a spy/assassin/jerk
(best if this is also an ally, well known to the players) who wants the PCs thrown to the
wolves for kidnapping/murder/assault/etc. They try to blame the incident on one of the PCs
closest acquaintances.
KEY: PCs could kill their friend and look for revenge.
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