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Here is a problem that any magic user should have to deal with at some point - Magical Destabilization. This is what happens when magical energy goes out of control.
Check out the Scrying Mirror of Friar Roger Bacon. ADDED 9/22/03
Another quick magic item, since it's a short writeup.
Powers: Magical Power Simulation AM (50)
The Mask is a magical object that grants the wearer any power he can imagine. Prolonged use of the mask makes the wearer start to become psychologically unstable. The mask itself is sentient and wants to carry out the hidden fantasies of its wielder. It will also use its own power to protect itself from being destroyed, or to stay around its current proprietor if they try to get rid of him.
So far it has been used to simulate Superspeed, Emotion Control, Body Armor, Dimensional Travel (for conjuring) and for a limited form of Shape-shifting.
Also based on AD&D is rules for Wizard Spell Levels. ADDED 10/3/03
Also AD&D Spells converted to MSH. ADDED 10/6/03
Color - General Meaning
Red - Anger, passion, strength
Orange - Fear, confusion
Yellow - Intelligence, unselfishness, health
Green - Deceit, jealousy, obsession
Blue - Serenity, devotion, wisdom
Indigo - Introverted, soothing, artistic
Violet - Intuitive, magical, innovative
Gold - Spiritualness
Silver - Sorrow
Black - Negativity, hatefulness, wickedness
Gray - Depression, pessimism, despondency
White - Innocence, purity, goodness
College of Air Magic
College of Animal Magic
College of Animation
College of Arch Magery
College of Celestial Magic
College of Conjuration Magic
Church of Death
College of Demonology
College of Dimensional Magic
College of Earth Magic
College of Electromancers
College of Fire Wizards
Followers of the Flame
College of Gates and Planes
College of Ice Wizards
College of Illusionists
College of Mentalism
College of Necromancy
College of Plant and Wood
College of Sonimasters
Temple of Doom
College of Transportation Magic
College of Water Magic
College of Wisdom Magic