THE EXTREMISTS

The planet Angor was once much like Earth. A group of metahuman heroes called the Justifiers protected the planet and managed to trounce their villainous counterparts time after time. Until one day...

An ambitious group of five (human) terrorists attempted to steal an experimental megabomb. When the bomb detonated accidentally, these men did not die. (JLQ #3) They were mutated into the most powerful beings the planet had ever known: the Extremists.

Dreamslayer is an extremely powerful wraithlike being. He can manipulate matter and minds and teleport. By his own description, he is lord of the "dimension of terrors."

Dr. Diehard was a master of magnetism. He was able to control tons of metal at once. Note: Bart Sears, Diehard battery... get it?

Gorgon II grew massive tentacles from his head.

Lord Havoc (their leader) wore a large, powerful metal exoskeleton to contain his mutating body's changing needs.

Tracer was a feral beast with sharp claws and teeth.

Note: Like the Justifiers, these villains were Marvel knockoffs of Dormammu, Magneto, Dr. Octopus, Doctor Doom & Sabretooth respectively.

The Extremists seized control of the planet's nuclear arsenal. Their governments did not believe their threats to use the bombs. The Extremists' threat was serious enough for three of the Justifiers to seek help on Earth. This journey was unproductive; the Justifiers clashed with the Justice League and returned home. They found their world had since been completely decimated. The Justifier Johnny Quick was the last survivor but he too soon died of the radiation. (J.L.E. #16)

The survivors believed that the Extremists died, too. They were partly correct; Dreamslayer survived. The nuclear explosion sent him into another dimension. He remained there for five years before accruing the power necessary to return to Angor. And there was one more unknown survivor. Angor's legendary theme park creator, Mitch Wacky survived inside a suspended animation chamber. Wacky had contracted influenza, for which his world had no cure. Before retiring to the chamber, he programmed his theme park, Wackyworld, to monitor events and continue on in his absence. He did his job too well, though. Indeed, his robots servants continued to rebuild Angor after the nuclear holocaust. In their zeal, they also rebuilt the Justifiers and Extremists, whom they programmed to think independently. Soon, these androids shared the same fate as their human predecessors. They destroyed each other, and the android Extremists again ruled the planet. (J.L.E. #19)

At this time, the real Dreamslayer returned to Angor and dispatched his duplicate. When the Silver Sorceress' returned to Angor, she drew the villain's attention. From her mind, he extracted the path to Earth. Back on Earth, Bluejay sought help from the Justice League's Moscow embassy. Metamorpho responded to Bluejay's entreaty just as the Extremists attacked. They sent a battered Metamorpho back to Paris as a calling card, and the JLE was mobilized. Bluejay also managed to escape, but not before the Extremists killed one of the embassy's Rubiskova twins. The surviving twin sent Bluejay back to Paris to warn the JLE. (J.L.E. #15-16)

The Extremists proceeded to decimate the Rocket Reds. Dr. Diehard then summoned Earth's nuclear missiles and placed them in orbit. They built a palace in Israel, intent on establishing themselves as Earth's new gods. When the JLE finally attacked, Diehard nearly lost control of the bombs. Dreamslayer then sent the Leaguers away to Angor. (J.L.E. #17)

On Angor, the JLE found the Silver Sorceress and Wackyworld. They fought their way through the robots, which caused a stir that awakened Mitch Wacky from his suspended animation. They all returned to Earth just as the U.N. Had surrendered to the Extremists. Dr. Light cured Wacky of his influenza, and the old man saved the day by deactivating the Extremist androids. It was then that they discovered that Dreamslayer was the real deal. The Silver Sorceress cast a spell which destroyed his body. The androids were placed in Madame Clouseau's Wax Museum. (J.L.E. #18-19)

After this battle, the Sorceress and Bluejay joined the European branch of the League. (J.L.E. #20) Mitch Wacky tagged along and soon met fellow tinkerer, Kilowog. He realized that with Kilowog's technology, he might finally be able to build a time machine. The pair succeeded, and they traveled ten years into the past, intent on changing Angor's fate. To his horror, Wacky discovered that it was he who accidentally detonated the bomb that created the original Extremists. (J.L.Q. #3)

After the destruction of his body, Dreamslayer's essence returned to the dimension that was the source of his power. In time, he was able to take possession of Maxwell Lord. From there, he used Lord's mental abilities to possess the Flash. The Flash acquired the Extremist androids and delivered them to the island nation KooeyKooeyKooey. He also coerced Mitch Wacky into trying to reactivate his former colleagues. Wacky succeeded only in reviving Lord Havoc (by using parts from the other androids). Dreamslayer killed Mitch Havoc's completion. Growing more powerful, Dreamslayer then took control of the entire island's population and drew the Sorceress' attention. She was injured in their confrontation, and the JLA were also possessed. Lord Havoc was then sent to dispatch the rest of the Justice League but he was again destroyed by the Blue Beetle in the heat of a rocket booster. With her dying breath, the Silver Sorceress was able to draw Dreamslayer into her mind and banished him once again to his "land of terrors." She was buried there, on Kooey. Wacky was killed by Dreamslayer after reviving Lord Havoc. Bluejay departed soon thereafter. His current whereabouts are unknown. (JLA #57-59, JLE #32-35)

Note: In JLE #19, Wacky calls Angor's heroes the "Assemblers." Later in Justice League Quarterly #3, this was changed to the "Justifiers." In their original appearance (Justice League of America #87), the group had no name.

After the Silver Sorceress' death, Dreamslayer was released from her mind and drifted in the astral plane. In time he was contacted and granted power by the Overmaster. Dreamslayer used this power to assemble a new team of villains as the Extremists.

Brute, an inhuman hulk
Cloudburst, who could control the weather
Death Angel could cast illusions (sort of resembled Shrike)
Gunshot, a man in a battlesuit
Meanstreak, wielding projectiles of fiery energy

The Justice League were drawn to the island nation of Seylone. He tries to persuade Bloodwynd to join him and alludes to the Overmaster's approach to Earth. Upon defeat, he and the Extremists were teleported away, presumably by the Overmaster. (Justice League America #78-79) Note: One might also (very loosely) compare this team to a rip-off of Marvel's X-Men: Colossus, Storm, Psylocke, Bishop and Gambit, respectively.

In Colorado, Overmaster fostered a longtime cult who believed he was a god. This "Flock of the Machine" built a great machine to channel his energies. Their machine unwittingly transformed the Overmaster's power into global chaos. The machine also happened to pierce the hell-dimension containing Dreamslayer. Dreamslayer then took full control of the machine (and the Overmaster's power therein). He again summoned his New Extremists but was halted when the cult's leader destroyed the machine. The Overmaster reclaimed the Extremists and returned Dreamslayer to his other-dimensional prison. (Justice League America #86-88)

The new Extremists next appeared as part of the Overmaster's great new Cadre (see entry). They are all currently presumed to be at large.

First appearance:
Team 1: Justice League Europe #15
Team 2: Justice League America #78

Featured appearances
Team 1: Justice League America #57-59; Justice League Europe #15-19, 32-35; Justice League Quarterly #3
Team 2: Justice League Task Force #13-14; Justice League America #78-79, 89-90; Justice League International, v.2 #63, 65

Visit DC Cosmic Teams for more excellent background information on other DC comics groups.


DREAMSLAYER

Fighting - Poor (4)
Agility - Typical (6)
Strength - Poor (4)
Endurance - Good (10)
Reason - Remarkable (30)
Intuition - Incredible (40)
Psyche - Monstrous (75)
Health - 24
Karma - 145
Resources- Typical
Popularity - 0

Powers:
Dimensional Travel Incredible (40)
Eldritch Blast Amazing (50)
Magical Force Field Amazing (50)
Magic Detection Incredible (40)
(U) Molecular Conversion Monstrous (75)
Mind Transferral Incredible (40)
Free Spirit Excellent (20)
(P) Flight Amazing
(U) Mental Probe Remarkable (30)
(U) Mind Blast Remarkabel (30)
(P) Telepathy Remarkable (30)
(D) Magical Power Simulation Incredible (40)

Limitation: Free Spirit only works if Dreamslayer's physical body is destroyed.

Mind Transferral can only be used when he is in Spirit form, to inhabit a new body.

Talents: Occult Lore, Leadership.
Contacts: Extremists.

Background:
Dreamslayer appears as a tall, gaunt figure in violet robes with coalescing energy where his head should be. It is questionable whether he is or ever was human. Most of the other Extremists follow his lead.


DR. DIEHARD

Fighting - Good (10)
Agility - Remarkable (30)
Strength - Good (10)
Endurance - Excellent (20)
Reason - Excellent (20)
Intuition - Remarkable (30)
Psyche - Remarkable (30)
Health - 70
Karma - 80
Resources - Typical
Popularity - 0

Equipment - Costume
Body Armor RM (30)
Energy Blast AM (50)
Force Field RM (30)
Magnetic Manipulation AM (50)
carn reach SH-X rank but only when trying to achieve global affects.

Talents - Engineering, Physics, Repair/Tinkering, Chemistry, Computers, Nuclear Sciences.
Contacts - The Extremists

Background:
Using his awesome magnetic powers, Dr. Diehard was the member of the Extremists who took control of the world's nuclear missiles and held them in orbit over the Earth.


GORGON

Fighting - Excellent (20)
Agility - Good (10)
Strength - Remarkable (30)
Endurance - Incredible (40)
Reason - Excellent (20)
Intuition - Typical (6)
Psyche - Excellent (20)
Health - 100
Karma - 46
Resources - Excellent
Popularity - 0

Equipment: Cybernetic Tentacles (5)
Stretching 30 feet / max
Constriction Remarkable (30)
Material Strength - Monstrous (75)
Damage - Excellent (20)

Mechanical Claws
RM material strength
Claws RM (30)

Limitations - Gorgon has no hands.

Talents: Engineering, Computers, Repair/Tinkering.
Contacts: The Extremists.

Background:
Gorgon is a heavyset man with five elongating tentacles coming out of his head. He takes particular delight in crushing his enemies to death with his tentacles, and rarely uses his clawlike "hands" for anything.


LORD HAVOK

Fighting - Excellent/Incredible (20/40)
Agility - Excellent/Incredible (20/40)
Strength - Good/Unearthly (10/100)
Endurance - Good/Monstrous (10/75)
Reason - Remarkable (30)
Intuition - Excellent (20)
Psyche - Remarkable (30)
Health - 60/255
Karma - 80
Resources - Remarkable
Popularity - 0

Equipment - Cybernetic Armor
Body Armor Remarkable (30)
Energy Sponge Unearthly (100)

Power Reserves:
Havok's enhanced stats start at normal level. They increase as the Energy Sponge absorbs more power.

Talents: Military Strategy, Cybernetics, Wrestling, Repair/Tinkering, Leadership, Energy Weapons.
Contacts: The Extremists.

Background:
The leader of the Extremists, Lord Havok takes great delight in exercising power and control over the others. He is utterly ruthless and completely without remorse.


TRACER

Fighting - Remarkable (30)
Agility - Remarkable (30)
Strength - Typical (6)
Endurance - Excellent (20)
Reason - Poor (4)
Intuition - Incredible (40)
Psyche - Typical (6)
Health - 86
Karma - 50
Resources - Poor
Popularity - 0

Powers:
Tracking Unearthly (100) Hyper-Olfactory Unearthly (100)
Hyper-Leaping Good (10)
Regeneration Amazing (50)
Natural Weaponry- Claws
Material Strength Incredible (40)
Damage Incredible (40)

Mental Disability - Tracer is clinicly insane. He fosters massive rage.

Talents: Acrobatics, Martial Arts E, Thief.
Contacts: The Extremists.

Background:
At times, Tracer seems more like an animal than a man. Certainly the most bloodthirsty of the Extremists, Tracer was responsible for the death of the Bowman, one of the Champions of Angor.


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