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Phoenix is one of the toughet stops on the circuit. This flat one mile track with a dogleg on the backstretch is a unique blend of speed and handling. To run well here you must be able to race a loose car. Loose is fast:
Shocks
The Groove The mac version of PIR does not really do justice to the track here. Under normal conditions you should be able to run two wide through here. Unfortunately, the mac version does not allow two wide racing unless one of you is in the grass. I usually try to run the car down to the grass, occasionally getting at least two wheels into it. Getting the car into the grass is not a problem. Occasionally though, this will upset the handling of the car. If you do plan to get in the grass then you should be prepared to recover the car as you come out of the grass. The car has a tendency to want to edge out toward the wall when coming back on the track after running through the grass. Turn three: As you exit the dogleg, drive the car to the middle of the track and then move out to the outside as you prepare to enter turn three. I like to drive through turn three high and then as I hit the middle of the turn move down toward the white line and cut across turn four. This gets you a good head of steam as you run across the front stretch, across the start, finish line and back to turn one. The First Lap
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