Through the People...
Through the people the spirit of Lodoss lives. It is the people who build, the people who protect, and the people who live in the enchanted lands of Lodoss. And it is the people who give their lives to protect their homes and the lands of Lodoss from darkness and evil.
Though kings, emperors, and heroes pave the way into the future, the people are not to be forgotten. Some are great and mighty, others are passing villagers who merely stumble across the destinies of heroes and kings.
Below are a few of the people in Lodoss. Some are heroes of legend, such as Wort and Neese, but have retired to more ordinary affairs. Others, such as Jester, are rulers of other lands, but have had little dealings with the greater affairs of Lodoss.
Several NPC characters from the original Lodoss War RPG (by Group-SNE) have been converted to Fuzion and are also included.
Fuoso (original RPG NPC)
Original - ST:11 EN:11 AG:18 IN:10 LU:14 PB:16
Fuzion - INT 5, WILL 6, PRE 8, TECH 6, REF 7, DEX 9, CON 6, STR 6, BODY 5, MOVE 7
Fuoso is an extraordinary Ranger, a Scout of Raiden. He goes by the nicknamed "Scout", but also has a more infamous alias of "Shadow" which he operates by. His favorite quote is "the object in life is to succeed". Shadow is known for being a handsome fellow, and could easily be used as a romantic rival or interest. His sidekick and partner is Deso.
Fuosu was once a prominent figure in the Thieves' Guild of Raiden, but betrayed several of his associates. In revenge, the Guild murdered his parents and tried to kill him as well. He fled and thus changed his name to Shadow.
After the war ended, Fuosu, along with Marsh and Deso, meet up with Parn and Deedlit in a fight against a renegade desert tribe in Flaim.
Deso (original RPG NPC)
Original - ST:10 EN:12 AG:15 IN:11 LU:11 PB:7
Fuzion - INT 6, WILL 6, PRE 4, TECH 6, REF 6, DEX 7, CON 6, STR 5, BODY 5, MOVE 6
Deso is Shadow's partner (above), and accompanies him on many adventures and quests. He is a short fellow, and somewhat lacking in looks and is very unlucky. In a fight, however, Deso can more than match the biggest foe. He has a good, dry sense of humor, which can offer a welcome relief on long journeys. His preferred weapon is a short sword.
Shayari (original RPG NPC)
Original - ST:16 EN:12 AG:11 IN:14 LU:15 PB:16
Fuzion - INT 7, WILL 6, PRE 8, TECH 7, REF 7, DEX 6, CON 6, STR 8, BODY 7, MOVE 6
Shayari (or Sherry?) is a valiant priestess of Myrii, God of War. She tries to uphold the Seven Virtues, and fights to bring justice and peace to the lands of Lodoss. Shayari is a large, though beautiful woman, whose bulk is iron tough muscle. She wears chainmail armor and a heavy breastplate, and wields a mean war hammer. She is often eager to join an adventuresome party, and makes a good NPC.
Naldeia (original RPG NPC)
Original - ST:12 EN:13 AG:15 IN:13 LU:10 PB:15
Fuzion - INT 7, WILL 7, PRE 7, TECH 5, REF 6, DEX 7, CON 7, STR 6, BODY 6, MOVE 7
Naldeia was once a member of a nomadic desert tribe in Flaim. She has since left her tribe (or was possible expelled) and is in search of her purpose in life. She wanders alone and strives to become totally self-sufficient, not wanting to rely on anyone. She is incredibly independent and anti-social, but could make an interesting NPC. She uses her family scimitar with unprecedented skill.
Marsh (original RPG NPC)
Original - ST:18 EN:15 AG:11 IN:11 LU:13 PB:8
Fuzion - INT 5, WILL 6, PRE 4, TECH 6, REF 6, DEX 6, CON 8, STR 9, BODY 8, MOVE 7
Marsh is a heft warrior from Flaim who fought in the war against Marmo. He's be around, and has a substantial reputation, both good and bad. He will usually get along with everyone, but after a while will begin to quarrel. Marsh's favorite weapon is the battle axe.
King Kashue Arnargue
King Kashue is the mercenary king of Flaim, and is suspected to be the missing Third Prince of Kannon. Ten years ago, the mighty Kashue assembled an army and united the warring nations of the northern deserts. With both sword and deed, he brought the desert kingdoms together, and created the powerful nation of Flaim. Flaim and Valis are close allies, and Kashue was a close friend of King Fahn. These two allied nations join together in the war against Marmo.
King Fahn
The elder King Fahn has been the sovereign ruler Valis for over fifty years. He founded the Holy Kingdom of Valis in accordance to the laws of Falis and the path of light. When Lodoss was first threatened by the Demon King, Fahn and his band of heroes set out destroy the demon, and became legends. Already, however, Fahn was a legend in his time. Fahn wields the Holy Sword of Falis, diametrically opposed to the Demon Sword Soul Crusher. King Fahn was killed by Emperor Beld in the Battle of Heroes. Fahn has no male heirs, so his daughter Fianna is to become the Queen of Valis. Until she becomes old enough, however, the rulership of Valis is temporarily in the hands of the Kashue, King of Flaim.
Neese (the Elder)
Neese was one of the Six Heroes who defeated the evil Demon King of Marmo and the dark priestess Naneel. She is the High Priestess of Marfa, the mother-goddess of Creation, and so being is powerfully gifted with healing and blessing spells. She could do little, however, when her daughter Leylia was captured by Karla. Neese founded and maintained the majestic Temple of Mafra, located near the town of Tarba, just north of Zaxon, where she died peacefully at an old age.
Leylia
Leylia is the daughter of Neese, and also a priestess of Marfa. She was born as the reincarnation of Naneel, High Priestess of Kardis the Destroyer (Naneel had been killed by Neese, and at her death she cursed her spirit upon Neese's unborn child). Neese raised her daughter as a holy priestess of Marfa, and so the dark nature of the Naneel was overcome, but Neese knew that Leylia was the Doorway to the resurrection of Kardis and kept her protected. Eventually, Karla, the Grey Witch, took possession of her body, quite probably to protect Leylia (and thus all of Lodoss) in her own twisted way. During this time, Wagnard was unable to develop his plans to resurrect Kardis, since he was far too week to defeat Karla. However, Ghim, Parn, and the other heroes were eventually able to free Leylia from Karla's grasp. Leylia eventually married Slayn, and she bore a daughter, Little Neese, who also possessed the spirit of Naneel. After her marriage with Slayn, she became 'impure' and was no longer a suitable sacrifice for resurrecting Kardis. Wagnard therefore turn his attention to the abduction of Little Neese.
Wort
Wort was once a great hero, one of the Six Heroes who fought against the Demon King. Now he had reclused himself to a castle high in the mountains south of the Deserts of Fire and Storm. He is still and extremely powerful wizard, some say his power is second only to Karla. He takes no active part in the affairs of Lodoss, but keeps a watchful eye on Karla now that he knows she is still meddling with the balance of history.
Captain Jebra
Captain Jebra was a typical military commander. He was captain of the Alanian fortress Myse, a garrison outpost protecting the costal territories of Alania. A brave and fair soldier, Jebra had a strong sense of justice and believes in strict discipline for the men under his command. His soldiers act as both garrison and police for the areas under their protection, fighting off monsters, invaders, and raiders alike. Captain Jebra was killed defending his fortress when the armies of Marmo invaded. He was killed in single combat against Ashram. Despite Jebra's skill as a warrior, he was no match for the Dark Knight.
Prince Jester
Prince Jester is the leader of the Kingdom of Moss. He is the personal commander of the Dragon Knights, who ride upon the Wyvern Dragons that inhabit the land of Moss. Jester also has a psychic connection with the Ancient Dragon Mycen, the Golden Dragon who protects Moss. Jester opposed the invasion of Marmo, and allied himself with the armies of Flaim and Valis. His Dragon Knights became a valued addition to the allied armies of Valis and Flaim in the war against Marmo. Prince Jester still resides in his capital city, Dragon Breath, where he rules as a good and wise king.