Fire Grenades (Invocation/Evocation, Fire)

Level: 7
Range: 20 yards + 10 yards/level
Components: V,S,M
Duration: 2 Rounds
Casting Time: 1 Round
Area of Effect: 30 Cubic Feet/2 Levels
Saving Throw: 1/2 Damage
Reversible?: None

Description:
This spell was created for those that like blasting their way around the battlefield. It creates a barrage of small "fire grenades" that, when they come in contact with something solid, erupt into a 5 foot diameter blaze causing 6d4 points of damage per grenade. There are 1d10 grenades produced for every 30 Cubic Feet. The caster cannot, however, control the amount of Cubic Feet that are created. The maximum area of effect is always created. Therefore, if a 20-level Wizard casted Fire Grenades 300 Cubic Feet would be distraught by fire and brimestone. Simply put, the area of effect is decimated. Creatures and other things within the area of effect must roll 1d4 to determine how many fire grenades will hit it. A successful save vs. spell will half the damage of the onslaught.

The material components for this spell are a handful of Foxfire, a lump of coal and a magnetized bar of iron.

Please submit spells and artifacts at the links below!
Spells Artifacts


This spell was submitted by Rigaal Nook