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The Pangolin Saloon
+++Subject & Author+++
Random Character/Equipment Generator – Magos Dan

+++Thought for the day+++
Inquisitor Logo
  • Always use random stat generator
  • Alien weapons GM discretion
  • Exotic abilities GM discretion
  • Every character roll a d20, 19-20, the get 1 psychic power, unless it is otherwise specified
    Inquisitor Acolyte
    Psyker
    1D3 talents
    1D6 psychic (multiple types)
    1 D3 guns
    1 D8 psychic, (one kind)
    1 ccw may subsitute one gun and ccw weapon for a force weapon of choice
    1 D3 bionic

    Shooty
    1D4 talents
    1D4 bionic
    1D6 guns
    1 ccw
    CC 1D4 talents
    1D4 bionics
    1 gun
    1D6 ccw

    Rounded
    1D3 talents
    17-20 2 psy
    1 D4 guns
    1D4 ccw
    1D4 bionic
    Acolyte may add or subtract up to 2 when rolling on equipment charts

    Inquisitor
    Psyker
    1D4+1 talents
    1D8 Psychic Powers(multiple)
    1D3 guns
    1D10+1 Psychic Powers(one type)
    1 ccw
    1D4 bionics
    1 force weapon

    Shooty
    1D4+2 talents
    1D4+1 bionics
    1D4+2 guns
    1 ccw

    CC
    1D4 talents
    1D6+1 bionics
    1D3 guns
    1D6+1 ccw

    Rounded
    1D4+1 talents
    16-20 on d20, 2 psy
    1 D3+1 guns
    1D4+1 bionics
    1D3+1 ccw
    May add or subtract 2 when rolling on equipment charts

    Lord
    Psyker
    1D6+1 talents
    1D10 Psychic Powers(multiple)
    1D3+1 guns
    1D12+2 psy
    2 cw
    1D6+1 bionics
    1 force weapon of choice

    Shooty 1D6+2 talents
    1D6 bionics
    1D6+1 guns
    2 ccw

    CC
    1D6+1 talents
    1 D3 guns
    1D6+2 CCW
    1D8+1 bionics

    Rounded
    1D6+1 talents
    16-20 on D20 3 Psychic Powers
    1D4+1 guns
    1D6 Bionics
    1D4+1 ccw
    May add or subtract 3 when rolling on equipment charts

    Tech priest
    1D4 talents
    1D4+1 guns
    1 D3 ccw
    1D6+3 bionics
    Bionics never worse than average, may re-roll bionics
    Never have primitive weapons, may add or subtract 1 on all charts

    Magos
    1D6+2 talents
    1D6+1 guns
    1D4+1 ccw
    1D8+4 bionics
    Bioncs never worse than averge, may re-roll bionic
    Never use primitive may add or subtract one on all charts

    Rogue Trader
    1D6 talents
    1D4+1 guns
    1D3+1 ccw
    1D3 bionic
    Rogue trader may use this chart when rolling for guns
    1. las
    2. standard
    3. bolt
    4. melta
    5. plasma
    6. flame
    7. exotic chart 1
    8. exotic chart 2
    9. alien
    10. exotic chart 1
    11. exotic chart 2
    12. alien

    Cultist
    1D4+1 talents
    1D3 guns
    1D3+1 ccw
    13-1 bionics
    May only use flame, plasma, and melta weapns
    Use the following chart for cultist cc weapons
    1 standard
    2-4 chain
    5 power
    6 shock

    Imperial Veterans
    1D4 talents only on a 20 gets psychic power
    1D3 guns
    1D4+2 ccw
    1D4 bionics
    May not use bolt or alien weapons

    Desperado
    1D6+1 talents
    1D6+1 guns
    1ccw
    1D3 bionics
    Do not generally use plamsa, melta or alien, if one of these is rolled, may choose another type, not plama melta or alien, may re-roll thrown and primitive

    Enforcer
    1D4 talents
    1D3 guns
    1 D3 ccw
    1D3-1 bionics
    Always gets a cyber-mastiff may have more 16+ on D20 gets another, 17+ another ect ect, 20 always gets one. Always has a shield
    Generally use shock weapons may use following chart
    1 standard
    2 chain
    3 power
    4+ shock

    Mutant
    1D3 talent
    18-20 psi power
    1D4 guns
    1D4+1 ccw
    1D4 bionics
    May take regen and spit acid as one talent point
    May have D3 extra arms/legs
    Roll on mutation table

    Preacher
    1D4+1 talents
    1d4-1 guns
    1D3 ccw
    1D4 bionics
    No Psychic PowersPowers
    May auto select a power or great hammer for ccw choice
    May have word of the emperor for free

    Assassin
    1D6+1 talents
    1D8 throwing weapons
    1D6 close combat weapons
    1D3-1 bionics
    Can coat all blades and throwing weapons with one type of poison/toxin from 1D4 random types

    Arco-flagellant
    1D4 talents
    1-2 implanted weapons
    1D3 additional bionics
    May have 1D4+1 stims, no psi powers

    Daemonhost
    1D3-1 talents
    1D3-1 guns
    1D3 ccw
    1D3-1 bionics
    2D10+ D8 psi powers
    NO POWER ARMOR!!!!!!!!!

    EQUIPMENT CHARTS
    Gun type
    1 las
    2. standard
    3. bolt
    4. melta
    5. plamsa
    6 flame
    7 throwing
    8 primitive
    9 exotic
    10 alien

    Las 1. laspistol 2. lasgun mp 3. lasgiun np 4. lasgun tp 5. long rifle 6. multi-laser 7. las cannon 8. choice

    Standard 1. auto pistol 2. auto gun 3. revolver 4. stubber 5. hvy stubber 6. assault cannon 7. hunting rifle 8. naval pistol 9. dueling pistol 10. shotgun 11. sawn off shotgun 12. pump action 13 auto shotgun 14+ re-roll

    Bolt 1. Bolter MK2 straight 2. bolter mk3 belt fed 3. bolter mk4 sickle 4. bolter mk4 drum 5. bolt pistol 6. storm bolter 7. bolt carbine 8. heavy bolter

    Melta 1. Meltagun 2. inferno pistol 3. mutli-melta 4. Thermal lance

    Plasma 1. plasma rifle 2. plasma pistol 3 plamsa blaster

    Flame 1. hand falmer 2. falmer 3. heavey flamer 4. flame cannon 5. exterminator 6. choice

    Throwing 1. throwing axe 2. throwing knives 3. thrwoing star 4. javelin 5. bolas 6. choice

    Primitive 1.bow 4. blackpowder 2.crossbow 5. sling 3. musket 6. choice

    Exotic 1 1. needle rifle 2. needle pistol 3. graviton gun 4. webber 5. web pistol 6. choice

    Exotic 2 1. handbow 2. boals launcher 3. neural shredder 4. psycannon

    Alien 1. hrud fusil 2. kroot long rifle 3. necrontyr gauss flayer 4. xenarch death arc 5. eldar shuriekn catapult 6. choice

    CCW type
    1 standard
    2. chain
    3. power
    4. shock
    5. alien
    6 roll again
    -1 normal
    -2 chain
    -3 shock
    -4 roll d20
    On a 20, you get a demon possessed weapon, either normal, chain or shock weapon.
    roll a d6,
    1-3 beast
    4,5 lesser daemon,
    6 greater daemon
    roll D20 for what powers

    Standard ccw weapon 1. knife 2. short sword 3. sword 4. axe 5. flail 6. spear 7. staff 8. halberd 9. hammer 10. falchion 11. great axe 12. great hammer 13. bastard sword 14. knuckle dusters 15. armoured gauntlents 16. improvised 17-20 re-roll

    Chain 1. Chainsword 2. chain-axe 3. eviscerator 4. choice

    Power 1. power sword 2. power axe 3. power fist 4. chainfist 5. power haldberd 6. power hammer 7. power knife 8. frostblade

    Shock 1. shock maul 2. neural whip 3. electro-flail 4. choice

    Alien 1. agoniser 2. venom talon 3. lacerator 4. choice



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