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D100 Roll
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Result
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01-30
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Grudging Obedience: The Inquisitor seems to get what he wants, but it is flawed in some way (50% chance it will fail whenever needed, or, in the case of a really massive Feat, like commandeering a fleet. He may be supplied with faulty ammunition, etc.).
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31-45
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Slurs: The Inquisitor loses D6 Awe or Dread points (he can choose which, of those available). If he has less Awe or Dread than he is required to lose, he loses all his Awe and Dread, and must roll again on this table at +10.
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46-60
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Rival: The Inquisitor has angered a powerful Imperial servant, making him a political enemy. There is a 10% chance that any future Feat roll made by the Inquisitor will be opposed by this enemy, giving a penalty of -30 to the roll.
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61-67
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Bomb!: Roll a D6 for each encounter in the next adventure (only). On a score of 1, a random grenade goes off within D6 yards of the Inquisitor.
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68-75
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Desperado: Roll a D6 for each encounter in the next adventure (only). On a score of 1, a desperado or bounty hunter has been hired by the Inquisitor's political enemies. He joins the opposing forces, with the object of killing the Inquisitor.
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76-83
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Assassin: Roll a D6 for each encounter in the next adventure (only). On a score of 1, an Imperial Assassin (yes, they're serious this time
) has been hired by the Inquisitor's political enemies. He joins the opposing forces, with the object of killing the Inquisitor.
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84-91
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Revolt!: Someone is so panicked by the Inquisitor's actions that a planetary revolt follows. The Inquisitor must crush it (and can gain no Awe or Dread points for doing so) or loses all of his accumulated Awe and Dread for the fiasco.
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92-99
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Enemies At Court: The Inquisitor has attracted some REALLY powerful opposition. Each time a roll is made on this table from this point on a +10 penalty is applied to it. This is cumulative with any further rolls of Enemies At Court.
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100
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Executed or Promoted: The Inquisitor's actions have acquired so much notoriety that he is executed (if he presently has more Dread points than Awe points) or kicked upstairs to a desk job (if he presently has more Awe points than Dread points). Either way, roll up a new character. However, a promoted Inquisitor could occasionally act as a patron for his old warband (game master's discretion).
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