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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

E
Eldar Weaponry
Bearing in mind that possession of this kind of thing could be liable to get its owner executed it should only be given to the more pragmatic human characters.
These are the most common types of weapon used by the Eldar on the battlefield, and are then the most likely to fall into human hands.

Shuriken Pistol
Availability Type Range Firing Mode Accuracy Damage Shots Reload Weight
Exotic Pistol A Semi(2/4) - 2D6 30 3 15

Shuriken Cannon
Availability Type Range Firing Mode Accuracy Damage Shots Reload Weight
Exotic Heavy D Semi(6/10)/ Full(16) - 2D6 100 3 50



Spirit Stones: These are psycho-conductive pieces of crystal that bond with the soul of an Eldar at the moment of their death, thereafter retaining their spirit. In battle psykers may call upon the spirits aid (possibly through compulsion) to help them cast. The spirit concentrates on the psykers behalf, so the psyker always receives a free +10 casting bonus, without using an action, and may concentrate further.

Rune Armour: Mesh armour adorned with runic symbols that are designed to focus and concentrate the wearers power. Psykers wearing it get Armour 8, otherwise class as Mesh armour.

Eldar Rune Armour (Exotic)
Armour value: 4
Special: Provides wearer with the ability to nullify hostile psychic powers directed at him/her. Suit has willpower of 75 for purposes of nullifying psychic ability. Force and Daemon weapons must pass a willpower test (user's Wp for force, daemon's Wp for daemonic) or count as a normal weapon of their type for that round.

Witchblades: Eldar designed force weapons that use wraithbone to channel the wielders powers. As force weapon of normal type (except Nemesis weapons), but allowed to reroll the additional damage caused.

Singing Spears: Witchbladed force staff that may be thrown as a javelin (use normal damage). The Spear will return to the users hand by the end of the next action.

Ghosthelms: Similar to the human psychic hood, a Ghosthelm is commonly used by the Eldar Seers to atune themselves with the flow of the warp, reading and manipulating its currants with vast skill. A Ghosthelm can only be used by experienced psykers and combines the effects of a psychic hood and pentagrammic wards.

Eldar Banshee mask
When charging into close combat with the mask activated, both characters must make a nerve check. The enemy check has a negative modifier equal to the amount the Eldar passes his test by. (If the banshee rolls over its nerve there is no deduction on the enemies nerve roll).

The Emperors Breath
Availability Type Range Firing Mode Accuracy Damage Shots Reload Weight
Legendary Pistol E Single/Semi(2/4) +15 2D10-1 7 1 20

The Emperors Breath is a weapon that is said was once held by the Emperor himself. In appearance the pistol looks almost identical to a stubber with one difference, the handle is made of ivory and body of the gun is completely silver with no markings whatsoever. Users of the weapon are said to be enlightened when using it. When using the pistol the user is immune to Terrifying or Fearsome abilities.



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