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+++Subject & Author+++
Playing Inquisitor Online - Stephen Pearson

+++Thought for the day+++
Inquisitor Logo

It struck me, not long after I had read the rules that there was no reason why the GM and the players had to be in the same place. Further more that the players didn't even have to be in the same place. As long as all the participants knew exactly where all the relevant models were and what they could see it didn't matter.

Making it into some kind of computer game was well beyond my skills but playing it via MSN wasn't. All I had to then was find someone to play. The idea sat in my mind for sometime until thanks to this site some one contacted wanting to know more about Inquisitor. When it transpired finding someone to play was their biggest problem, I suggested they play me via MSN.

I sent him a mission, character and maps, and then at an agreed time we played the game. It took no longer than a traditional game of Inquisitor and was just as enjoyable. Thanks to MSN there was a full transcript of exactly what went on (all 45 A4 pages of it!) which I could easily turn into a game transcript.

The problem of people wanting to play Inquisitor but having no one to play seems wide spread. I have already more offers of games than I can respond to hence why I have set up this page. Anyone who is interested in playing Inquisitor via MSN or other such chat media can leave their email here and other interested players can contact them.

I am more than willing to act as some kind of GM but it wouldn't be much more than an advisor. This site, my own games and life in general keeps me far too busy for anything more. I am sure you can come to somekind of agreement with whoever you are playing. I would be more than willing to host any pictures of your characters, character sheets and battle reports here.

If you leave your details in the guestbook below, I'm sure someone will contact you soon enough.


View Interested Players
Add your details to the list of interested players

Below you will find the information for the first game, and soon many more.

Mission 1: Governors' Residence
Mission Briefing - Stephen Pearson
Minyalothiel Athallyn: Officio Assassin - Stephen Pearson and Nick Bos (It's a bit messed up but you get the idea)
Transcript of battle - Stephen Pearson and Nick Bos

Deviant Clash
Battle 1: Azo Proxcel VS Sileo Nox - Stephen Pearson
Battle 2: Severina Calaudra VS Azo Proxcel - Stephen Pearson
Battle 3: Sileo Nox VS Severina Calaudra - Stephen Pearson
Battle 4: Azo Proxcel VS Severina Calaudra VS 'Vexed' Pietro - Stephen Pearson

A few questions
You sound very serious when I read your website, was that you first online game?
Yes. The reason it sounds so serious is because I edited out most of the chat


The good things about this online style of gaming is that you don't have to worry about getting characters, NPC's, player and scenery realistic and cool because you simply don't use that. The drawbacks are then that you lose all the cool scenery and stuff.
It doesn't have to be so. The maps were just quick and simple because they were going to be copied to paper and it was the first game. In the future I will be using textures and artwork.
At my end I keep the pictures in an art program and simply move the pictures to represent the characters around the squares.


Have you tried to use a microphone while playing?
That was the original idea but Nick's microphone wasn't working at the time we played.


How do you deal the dice rolls when the players are not in the same place? Do you have somekind of generator for the rolls?
There are three main options open to you...

1) My prefered options let the players roll the dice and tell you the result. The GM then has the discretion of telling them whats going on. Inquisitor is based on a certain level of trust and maturity and this usually works. The games soon becomes boring if everything goes your way. Some of the most intresting moments in a game are when it all goes pear shaped.
2) Use a dice rolling program. The chat mediums you can use them with and the ease of access make this a less favourable option.
However some of the Java scripts I have found make this more plausable. I now have a random number generator that shows you the numbers and speaks them outloud and another which shows you the numbers and emails them to your opponents!
3) The GM rolls all the dice. An option I'd rather not use. If the GM needs to roll the dice, is there really any point playing that person?


How do I use the Inquisitor board?
When we play a game a picture of your character will be uploaded to the battle arena. You will be given a starting square. The character pictures can be dragged around.
Then in MSN/AIM/Yahoo IM/mIRC we will discuss what the mission is (see the deviant clash rules).
Each turn you will find out where the other players are and what they have found/are doing. (There will only be 3 players to an arena to start with.)

Can I play a mutant in Deviant Clash?
A mutant would be great. Count each of the benificial mutations as +10 points and each of the detrimental mutations as -10 points.


Thanks to Alexander Fast, RoLLiPeiKKo and D. Mason for their questions. If you have any questions send them in!



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