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Playing Inquisitor Online - Stephen Pearson +++Thought for the day+++ |
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Below you will find the information for the first game, and soon many more.
Mission 1: Governors' Residence
Mission Briefing - Stephen Pearson
Minyalothiel Athallyn: Officio Assassin - Stephen Pearson and Nick Bos (It's a bit messed up but you get the idea)
Transcript of battle - Stephen Pearson and Nick Bos
Deviant Clash
Battle 1: Azo Proxcel VS Sileo Nox - Stephen Pearson
Battle 2: Severina Calaudra VS Azo Proxcel - Stephen Pearson
Battle 3: Sileo Nox VS Severina Calaudra - Stephen Pearson
Battle 4: Azo Proxcel VS Severina Calaudra VS 'Vexed' Pietro - Stephen Pearson
A few questions
You sound very serious when I read your website, was that you first online game?
Yes. The reason it sounds so serious is because I edited out most of the chat
The good things about this online style of gaming is that you don't have to worry about getting characters, NPC's, player and scenery realistic and cool because you simply don't use that. The drawbacks are then that you lose all the cool scenery and stuff.
It doesn't have to be so. The maps were just quick and simple because they were going to be copied to paper and it was the first game. In the future I will be using textures and artwork.
At my end I keep the pictures in an art program and simply move the pictures to represent the characters around the squares.
Have you tried to use a microphone while playing?
That was the original idea but Nick's microphone wasn't working at the time we played.
How do you deal the dice rolls when the players are not in the same place? Do you have somekind of generator for the rolls?
There are three main options open to you...
1) My prefered options let the players roll the dice and tell you the result. The GM then has the discretion of telling them whats going on. Inquisitor is based on a certain level of trust and maturity and this usually works. The games soon becomes boring if everything goes your way. Some of the most intresting moments in a game are when it all goes pear shaped.
2) Use a dice rolling program. The chat mediums you can use them with and the ease of access make this a less favourable option.
However some of the Java scripts I have found make this more plausable. I now have a random number generator that shows you the numbers and speaks them outloud and another which shows you the numbers and emails them to your opponents!
3) The GM rolls all the dice. An option I'd rather not use. If the GM needs to roll the dice, is there really any point playing that person?
How do I use the Inquisitor board?
When we play a game a picture of your character will be uploaded to the battle arena. You will be given a starting square. The character pictures can be dragged around.
Then in MSN/AIM/Yahoo IM/mIRC we will discuss what the mission is (see the deviant clash rules).
Each turn you will find out where the other players are and what they have found/are doing. (There will only be 3 players to an arena to start with.)
Can I play a mutant in Deviant Clash?
A mutant would be great. Count each of the benificial mutations as +10 points and each of the detrimental mutations as -10 points.
Thanks to Alexander Fast, RoLLiPeiKKo and D. Mason for their questions. If you have any questions send them in!