|
|
The Morgrin Campaign: GM's Notes - Phil Thomas +++Thought for the day+++ |
|
| Imperial Commander Eezer Morgrin. | (F2/I2/M1/B6) |
| WS | BS | S | T | I | Wp | Sg | Nv | Ld | Speed |
| 76 | 57 | 50 | 51 | 57 | 72 | 60 | 89 | 57 | 4 |
| Judge Advocate Haruchan | (F6/I4/M1/B5) |
| WS | BS | S | T | I | Wp | Sg | Nv | Ld | Speed |
| 103 | 89 | 60 | 75 | 97 | 99 | 76 | 100 | 88 | 6 |
| Fleet Commander Grusskin | (F6/I2/M5/B4) |
| WS | BS | S | T | I | Wp | Sg | Nv | Ld | Speed |
| 95 | 75 | 68 | 70 | 81 | 88 | 80 | 71 | 84 | 5 |
| Tech Magos Arden Graft | (F6/I6/M6/B4) |
| WS | BS | S | T | I | Wp | Sg | Nv | Ld | Speed |
| 76 | 63 | 61 | 64 | 71 | 84 | 107 | 83 | 88 | 5 |
| One-Eye Cartran | (F4/I1/M2/B4) |
| WS | BS | S | T | I | Wp | Sg | Nv | Ld | Speed |
| 52 | 64 | 60 | 52 | 60 | 69 | 64 | 76 | 60 | 4 |
| Carlos "Peoples" Rosar | (F2/I6/M4/B4) |
| WS | BS | S | T | I | Wp | Sg | Nv | Ld | Speed |
| 65 | 63 | 58 | 56 | 68 | 79 | 80 | 81 | 89 | 4 |
| Tech-Adept Dorian Crank | (F5/I5/M4/B5) |
| WS | BS | S | T | I | Wp | Sg | Nv | Ld | Speed |
| 73 | 71 | 51 | 62 | 70 | 77 | 99 | 88 | 86 | 5 |
| Cardinal Jonas Forthwite | (F4/I6/M4/B2) |
| WS | BS | S | T | I | Wp | Sg | Nv | Ld | Speed |
| 49 | 59 | 52 | 54 | 46 | 73 | 89 | 69 | 74 | 3 |
| +/- 1 | For the difference in Ld values between characters. If the character initiating the Diplomacy has a Leadership 15 higher then his opponent, this is a +15 bonus. If it is 15 lower, it is a -15 penalty. |
| -10% | For every previous failed attempt. This is cumulative. |
| -10% | For every companion the opposing character has. |
| 1 | The opposing character accepts the Diplomat's error. Nothing happens. |
| 2-3 | The opposing character will not talk to the Diplomat for D3 Campaign Turns. |
| 4-5 | The opposing character will no longer talk to the Diplomat at all (but will talk to other members of the character's Warband). |
| 6 | The opposing character will no longer talk to the Diplomat, or members of his Warband. |
| +1 | For every full 10 Strength above 50 that the character has. If the character has 64 Strength, this is +1. |
| +1 | For every full 10 Toughness above 50 that the character has. If the character has 79 Toughness, this is +2. |
| -10% | For every companion the opposing character has. |