Genestealers

© Speedtyme@yahoo.com 2002.
Special Abilities: Ambidextrous, Lightning Reflexes, Nerves of Steel, True Grit, Fearsome, Wyrd - Telepathy (other Genestealers and Hybrids only), Wyrd - Mesmerism (no range, and difficulty only 5)
Carapace Armour: A Genestealer's carapace gives it 4 points of armour on all locations except its head.
Claws: The claws of a Genestealer counts as two weapons with the following profile-
Reach: 1
Damage: 3D6
Parry Penalty: -30%
Special: A Genestealer does not suffer the normal –20 penalties for using two weapons. Remember that the Genestealer will also add its Strength
bonus (normally +12) to the damage of any attacks it makes.
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WS
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BS
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S
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T
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I
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Wp
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Sg
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Nv
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Ld
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Speed
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90
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10
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170
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80
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100
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75
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45
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40
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95
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6
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80+2D10
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0+2D10
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150+4D10
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60+4D10
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96+2D6
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65+2D10
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40+2D6
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36+2D6
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90+2D6
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6
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