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| Striker Hardsuit |
140 CP
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| weight: 69.5kg
Maneuver: -2 REF & DEX Strength: 8 Lifting: Wearer's x 8 Sensor Range: 2km Armour: 40 PD |
Power: 50 hours
Design and Style: +2 PRE Running: +5 Move Jump/Swim: 150m/150m Comm Range: 10km Structure: 48 SDP |
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| Weapon | WA | RNG | DMG | LOC | Special Notes |
| Sniper Laser | +1 | 1700m | 25D6 | LW | 5 Shots, 1 turn warm-up |
| Plasma Cannon
Burst Mode |
+0
-2 |
675m
650m |
28D6
14D6 |
RA | 1 turn warm-up Or Burst Mode
RoF = 8 |
| Monomolecular Blade | +2 | H-t-H | 17D6 | LA | AP |
| Spike Launcher | +1 | 900m | 13D6 | RW | 10 Shots |
| Hand-to-Hand | +0 | H-t-H | 8D6 | A, A | RA = Kill, LA = Stun |
Subsystems Armour is Fusion-Proof
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