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Last Updated on
Monday, July 01, 2002


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Legends
Synopsis | Review
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"Soon, Earth's mightiest legends will be no more
than dust, and that miserable world will at last be mine for the
picking." |
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ISSUES: |
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6 issues, monthly, Nov. 1986 - Apr. 1987. |
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WRITER(S): |
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John Ostrander, Len Wein. |
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ARTIST(S): |
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John Byrne, Karl Kesel. |
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MAJOR HEROES: |
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Superman, Captain Marvel, Suicide Squad, Justice
League |
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MAJOR VILLAINS: |
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Darkseid and his minions, among them Glorious
Godfrey and Amazing Grace |
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SUPPORTING CAST: |
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Phantom Stranger, Amanda Waller, Sarge Steel |
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THE PLOT: |
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Darkseid, master of Apokolips, has decided to
take a more subtle route to destroying Earth's heroes, employing
methods that turn public opinion against them. When a
Presidential order forbids any superhuman activity, the heroes
must choose whether to disobey. |
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TRIVIA: |
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Legends was the starting point for several
revitalized DC series, including Suicide Squad, Justice
League, Shazam!, and Flash. |
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RECOMMENDED READING: |
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None. |
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OTHER SITES: |
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The
Unofficial Legends Biography |
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DARKSEID, THE SUPREMELY EVIL MASTER of the
planet Apokolips, has refocused his attentions on the small planet
called Earth, whose resident heroes have an annoying habit of opposing
his plans. Deciding that a more subtle approach is in order, he enlists
several of his agents in his plan to rid Earth of its legends.
First, Darkseid dispatches his master of mental manipulation,
Glorious Godfrey, to turn public opinion against the heroes. In the
guise of author and demagogue G. Gordon Godfrey, he uses his powers of
persuasion to convince ordinary people that superheroes cause more
trouble than they're worth. The result is a Presidential order banning
all superhero activity.
Second, Darkseid sends his agent, Macro-Man, to Earth to battle
Captain Marvel. During the battle with the giant, Captain Marvel summons
the mystical lightning that changes him into Billy Batson, but the bolt
triggers hidden explosives in Macro-Man's chest, killing him instantly.
Believing he caused his opponent's death, Billy vows never to become
Captain Marvel again.
Third, Darkseid unleashes the giant known as Brimstone, a gigantic
artificial being of sentient plasma, to spread terror on Earth. After
handing a decisive defeat to the Justice League of America, the monster
is finally brought down by the newly created Suicide Squad.
Finally, Darkseid transports Superman to Apokolips, where he hopes
the Man of Steel can be corrupted if he can't be destroyed. To this end,
he uses the operative known as Amazing Grace, a beautiful but deadly
woman whose specialty is ferreting out resistance groups and then
dealing them a fatal blow. Stricken with amnesia, Superman falls under
her persuasive spells.
While Darkseid's plans come to a climax, the mysterious Phantom
Stranger warns Darkseid of the flaws in his plan, and reminds him that
Earth will always have a need for heroes.
HAVING DISCOVERED WITH CRISIS the sales
success of crossovers involving many characters, DC produced this
mini-series almost immediately afterward. This time, instead of uniting
to fight a universal foe, the heroes (for the most part) remain on Earth
and find their forces divided by public opinion and fear.
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"The need to focus on a large cast results in
unsatisfactorily small sequences with each, and resulting events
are depicted in shorthand fashion."
- The Slings and Arrows Comic Guide
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It's a clever concept, and one with a lot of potential if handled in
the right way. Unfortunately, the story always stops short of really
exploring the connections between heroes and the common people. I felt a
little ripped off that the anti-hero subplot was just a glorified form
of mind control; it would have been far more interesting if the public
really did become resentful of its heroes, instead of being manipulated
by the villains. Of course, the brainwashing angle just makes it easier
to return to the status quo when the story is finished, and as a general
rule crossovers rarely aim to disrupt the order of things.
The "abandoned heroes" theme was later taken up in the
now-classic Watchmen, a 12-issue story published by DC but set
outside the official DC Universe. In that series, the heroes were
defeated by public opinion and self-serving political forces, the two
forces their fists couldn't conquer. The character development in that
series is far superior than what we see here, and we get many small
hints of how political powers and their own shortcomings can bring down
heroes. There is no such sense of deep introspection in Legends.
Compared to Watchmen, Legends is baqically a slugfest with
the occasional deep thought voiced by the mysterious Phantom Stranger.
Not that it doesn't have its own charms. John Byrne is at the top of
his form, and his depictions of Apokolips are exceptional (no one does
grit and grime like Byrne). Legends was also the starting point
for several relaunched DC titles, including Suicide Squad, Justice
League and Flash -- not to mention it introduced Captain
Marvel to the post-Crisis universe -- so it's recommended reading
for anyone who's a fan of any of those books.
But for all that, I can't help looking at Legends and feeling
as if so much more could have been done. The Stranger's role as a Greek
chorus to Darkseid's speeches is confusing (since when does he care what
Darkseid does?), the climax is a total cliché, and people are just too
happy to welcome back their heroes by the end. Plus, all throughout the
series I just couldn't stop asking myself: If this Darkseid guy is so
bloody evil and powerful and he hates our heroes so much, then why not
just blow the whole damn planet up??? (It's because the Earth has
something that Darkseid is looking for, but this motivation is never
explored in the mini-series.)
And don't get me started on the robot dogs. |

 | Action Comics #586 |
 | Adventures of Superman #426 |
 | Batman #401 |
 | Blue Beetle #9, 10 |
 | Cosmic Boy #1-4 (mini-series) |
 | Detective Comics #568 |
 | Firestorm #55, 56 |
 | Green Lantern Corps #207 |
 | Justice League of America #258, 259, 260, 261
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 | Secret Origins #10 (Phantom Stranger), 14 (Suicide Squad)
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 | Superman #3 |
 | Warlord #114, 115 |
 | Wonder Woman (vol. 2) #8 (epilogue) |
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| Spinoffs and Related Titles |
Flash
(1987 to date)
Wally West, a.k.a. the new Flash, first saw action in Legends,
and his new series followed soon thereafter. Many attempts are made to
differentiate him from Barry Allen, the Flash who died during Crisis,
but in the end his stories are well in line with the Flash motif --
slightly offbeat, and there's never a sense of it taking itself too
seriously. |
Justice League
(113 issues, 1987-1996)
Legends coincided with the final issues of Justice
League of America, and so the mini-series became an excuse for a new
Justice League to join together. After teaming up against Darkseid's
minions, the heroes elect to remain a team, and the rapidly changing
roster was reflected in the title: it became Justice League
International with #7, and Justice League America with #26. It started
out semi-serious, but soon lapsed into near slapstick, and the emphasis
on humor wore thin after a while. It was reborn as JLA in 1997. |
Shazam!
(Four issues, 1987)
Captain Marvel, the hero who says "Shazam!" to
receive his powers, was one of the Golden Age greats, and the Crisis
gave DC a chance to rewrite his history. Legends brought the
Captain into the DC Universe for the first time, and it was soon
followed by a four-issue mini-series and an ongoing series several years
later. |
Suicide Squad
(66 issues, 1987-1992)
Legends also re-introduced the Suicide Squad to the DC
Universe. Where the Pre-Crisis team was composed of government
agents, the new team was almost exclusively made up of super-villains
who volunteered for suicide missions in exchange for shortened prison
sentences. The series took second-string villains and turned them into
memorable characters, and its depiction of governmental control in the
DC Universe made it one of the best recent titles in DC's archives. |

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