| Lucas Carr was born in the small suburb of
Happy Harbor, Rhode Island, and, at the age of 14, began high school at
Happy Harbor High just like any other boy his age. However, during his
senior year, Lucas, whom most people called "Snapper", found his entire life
turned upside down. While mowing his lawn, the evil world conqueror known as
Starro took mental control of the entire city of Happy Harbor. Snapper,
however, was unaffected. When the Justice Leaguer known as the Flash arrived
on the scene, he quickly realized that Snapper was unaffected by Starro's
mental domination. Using the expertise of his civilian identity of Barry
Allen, police scientist, and with the aid of Green Lantern, the Justice
League determined that the lime Snapper had used on the lawn prevented
Starro from controlling him. The Justice League then defeated the Starfish
Conqueror and made Snapper an honorary member of the Justice League of
America. As the JLA's "mascot," Snapper recorded the
adventures of the Justice League of America. Though not usually brought
along on missions, Snapper was crucial in defeating Despero's first attack
on Earth, as well as playing the "Joker" and trumping Professor Ivo and the
original Royal Flush Gang.
However, the
Joker, posing as "John Doe", turned Snapper against the League. As "Doe,"
the Joker convinced Snapper that all super-heroes were dangerous. Deluded,
Snapper told the Joker the location of the Justice League's Secret Sanctuary
headquarters. The League defeated the Joker, but Snapper voluntarily surrendered
his honorary status and resigned from the Justice League. Snapper returned to
Happy Harbor and his average life.
Snapper's life was disrupted once again when the madman named Anakronus held
the Carr household hostage in return for money the League was raising during a
telethon. Getting in touch with Green Lantern, Snapper teamed up with his former
teammates and defeated Anakronus.
Soon after, Snapper left Happy Harbor to strike a life for himself. Going to
graduate school, Snapper soon realized that the label of "Justice League mascot"
would dog him for the rest of his life. He dropped out of graduate school and
tried to get a job at a lab, but failed. Finally, in desperation, Snapper blamed
his ex-colleagues for the ruin his life had become. Snapper became the costumed
villain
Star-Tsar and formed a partnership with Justice League villain the
Key.
Snapper, however, was unaware that the Key was using a mind-control device to
subconsciously "push" Snapper's revenge along. The two attacked the League, but
in the end Star-Tsar (alias Snapper) turned against the Key. In the end, the
so-called hero called the Privateer was actually the Star-Tsar and manipulated
both the Key and Snapper against the League. The Privateer was defeated and
Snapper renewed his friendship with his old friends. The League helped get
Snapper a job at STAR Labs.
Snapper, preferring to be called Lucas at this point,
Snapper worked at the
Midvale division of STAR Labs. There, he assisted his old allies, such as
helping out
Superman
once and helping the League defeat the new
Star-Tsar, STAR Labs scientist Richard Rigel. Snapper
later was seen during the Hourman series as an unemployed troublemaker with
an ex-wife in Happy Harbour. Sanpper accompanied Hourman on several
adventures before Hourman left the time period. |