Storyline text and attempted translations from...

ゼルダの伝説:神々のトライフォース
The Legend of Zelda: Triforce of the Gods


Previous Part

Ending

The room is rather fancy, and is dominated by a large raised platform. Above the platform float the three components of the Triforce... Link hears a voice...

ようこそ、リンクよ…。
私は、トライフォースの精
 … … …
トライフォースは神があたえし
『黄金の力』 ふれた者の心の
中にある願いをかなえます。
こころ正しき者がふれれば、
正しき願いを…悪しき者が
ふれれば、悪しき願いを…。
その者の願いが、強ければ
強いほど、トライフォースは
その力をはっきするのです。
ガノンの願いは世界を手にする
ことでした。その悪しき願いは
聖地を闇の世界にかえてしまい
そこで力をたくわえたガノンは
じぶんの願いをかなえるために
光の世界へ現れるつもりでした
しかし、トライフォースにふれ
たガノンが倒れた今、闇の世界
も消えゆくことでしょう。
トライフォースは新たな持ちぬ
しをまっています『黄金の力』
は、あなたの手にあるのです。
さあ、ふれてごらんなさい。
あなたの心にある願いのままに
 … … … …
Welcome, Link...
I am the spirit of the Triforce.
 ... ... ...
The Triforce is the "Golden Power" the gods bestowed. It granteth the wishes in the heart of the one who doth touch it.
If one with a righteous heart doth touch it, righteous wishes... If an evil one doth touch it, evil wishes...
The stronger is that one's wish, the more strongly doth the Triforce demonstrate its power.
Ganon's wish was to claim the world. That evil wish changed the sacred land into the World of Darkness.
And so, once he had build up his power, Ganon intended to come out into the World of Light in order to fulfill his wish.
However, now that the one who touched the Triforce, Ganon, has fallen, so too shall the World of Darkness disappear.
The Triforce doth await a new owner. The "Golden Power" is in thy hands.
Come now, and touch it.
As the wish in thy heart is ... ... ... ...
Welcome, Link...
I am the Essence Of The
Triforce.
... ... ...
The Triforce will grant the
wishes in the heart and mind of
the person who touches it.
If a person with a good heart
touches it, it will make his good
wishes come true... If an evil-
hearted person touches it, it
grants his evil wishes.
The stronger the wish, the
more powerful the Triforce's
expression of that wish.
Ganon's wish was to conquer
the world. That wish changed
the Golden Land to the Dark
World.
Ganon was building up his
power here so he could conquer
the Light World and make his
wish come completely true.
But now, you have totally
destroyed Ganon. His Dark
World will vanish.
The Triforce is waiting for a
new owner. Its Golden Power is
in your hands...
Now, touch it with a wish in
your heart.
... ... ... ...

The Triforce converges on a large raised platform. Link steps up and takes it into his hands, and the screen fades to white...

What follows is a series of cutscenes (with English names) with heroic music, apparently showing the results of Link's wish.

"The Return of the King: Hyrule Castle" features the king, Princess Zelda, the other six maidens, and the castle guards all back to themselves in the castle courtyard.

"The Loyal Priest: Sanctuary" is the loyal priest looking both alive and scholarly in the church.

"Sahasralah's Homecoming: Kakariko Town" is just that, with various other villagers and the bird that flew Link around. And everyone is waving.

"Vultures Rule the Desert: Desert Palace" is apparently intended to show that monsters don't, and shows vultures circling, and the retired thief that helped Link is fiddling with treasure chests.

"The Bully Makes a Friend: Mountain Tower" shows the two people Link met on the Dark World mountain back to normal (more or less) and apparently getting along.

"Your Uncle Recovers: Your House" shows Link and his uncle standing outside of Link's house, and then they hold their swords aloft.

"Finger Webs for Sale: Zora's Waterfall" shows the Zora King and two underlings lounging where Link bought the flippers.

"The Witch and Assistant: Magic Shop" shows the pair that sell restorative potions and made Magic Powder for Link.

"Twin Lumberjacks: Woodsmen's Hut" shows the twin lumberjacks that are involved with a heart container fragment but have no bearing on the plot. They stop sawing long enough to grin at the screen.

"Ocarina Boy Plays Again: Haunted Grove" shows the ocarina boy playing it, with an old man and some wild animals gathered to listen.

"Venus, Queen of Faeries: Wishing Well" shows the faerie that increased Link's carrying ability, plus some ordinary faeries, at the well.

"The Dwarven Swordsmiths: Smithery" shows the smiths smithing, but they stop partway through to bow repeatedly.

"The Bug-Catching Kid: Kakariko Town" shows the boy Link borrowed the bug-catching net from, and several other villagers, outside, healthy, and waving.

"The Lost Old Man: Death Mountain" shows the old man from the mountain walking along a bridge. He stops to wave.

"The Forest Thief: Lost Woods" shows an insignificant thief character in the woods, and has no apparent purpose except to lead into the final scene...

"And the Master Sword Sleeps Again... Forever!" features Link, walking, unarmed, away from the pedestal in the forest, where he returned the Master Sword, which now sparkles in the sunlight.

Finally, the credits roll, with the Triforce spinning between the credits in the foreground and a mountain vista in the background. The mountain vista gradually changes from a red color scheme, through yellow, to a natural mix of blue sky and dark green mountains. The music is a peaceful ending kind of music... and then it transitions into a remix of the classic Zelda theme, which gets increasingly energetic as the ending continues.

Near the end, the game shows a list of how many times the player died and/or stopped and continued during each section of the game, listed as: Castle of Hyrule, Castle Dungeon, East Palace, Desert Palace, Mountain Tower, Level 1 Dark Palace, Level 2 Swamp Palace, Level 3 Skull Woods, Level 4 Thieves' Town, Level 5 Ice Palace, Level 6 Misery Mire, Level 7 Turtle Rock, and Level 8 Gannon's Tower, and the total as "Total Games Played". At this point, the scrolling stops, the background shows the profile of Mount Hebra before fading, the Triforce flies off the screen, the music comes to a conclusion, and "The End" appears in the corner, because it is. The game is also saved, and the file select screen will show a little zero on that file if the total games played value was zero. This is quite difficult to do normally, because not only do you need to clear the game without dying even once, you have to do it all without resuming from a saved game (i.e., in one sitting). It's just a little something to brag about to your friends.

Return to table of contents

Previous Part

E-mail comments, corrections, etc.

Return to Zelda 3 index
Return to translations index