The Speedball Revenge Squad

Before Speedball joined the New Warriors, he was an apprehensive, ridiculously uptight young man in the tiny town of Springdale. Following the accident that gave Speedball his powers, a bitter young lab assistant named Clyde became jealous of the young hero and plotted to gain powers himself. He tried a series of truly pathetic experiments to develop weapons that would give him superpowers. Not entirely a moron, he let others test these weapons out, giving rise to a surprising number of third- and fourth-rate "supervillains" in the quiet town of Springdale.

In time, Speedball defeated each of these so-called menaces and left town. Returning some years later, he found to his surprise that the lot of them had escaped. It seems that Clyde had sprung his flunkies in order to drain the power from Niels, a cat that had the same powers as Speedball (having been in the same lab accident). At the time, Speedball's powers were fluctuating, and even though he defeated the host of his old foes, Clyde (aka Rebound) managed to knock him out and planned to steal his powers as well as the cat. A hairball from Niels thwarted the entire plan, however, and the whole group wound up back in prison.

Using These Guys in Your Campaign: I give up. I have no idea how (or why) you would use these guys in your games. Comic relief, maybe?

Notice: This entry is unique, as not all the villains have stats listed. I only wrote up the ones that I know enough about to depict accurately. If you know the story behind any of the villains here who are not represented mechanically, please email me.


From left to right: Ahh, read the names yourself, you slacker.

Basher

Strength 8D
Agility 3X
Intellect 3X
Willpower 4X

Skills: Brawling

Powers:

Ability Boost [Strength] 4

Calling: Demolisher
Hindrances: Bruiser
Personality: Short with words, quick-tempered.


Bonehead

Strength 6D
Agility 4X
Intellect 3X
Willpower 4X

Skills: Wrestling (Head-butt)

Powers:

Super-hard Skull +3

Equipment:

Pistol +2

Calling: Demolisher
Hindrances: Overconfident
Personality: Dim-witted and eager to hit people with his head.


The Harlequin Hitman

Strength 5D
Agility 6D
Intellect 4X
Willpower 4X

Skills:

Brawling, Marksmanship.

Equipment:

Pistol +2

Calling: Greed
Personality: Cool and collected. Clearly the most threatening of a pathetic group.


Leaper Logan

Strength 5X
Agility 9C
Intellect 4X
Willpower 4X

Skills: Acrobatics, Fast Exit.

Equipment:

Hydraulic Boots (Leaping) 2

Calling: Greed
Personality: Verbose and quick-witted. Uses large words and a lot of alliteration.


The Sticker

Strength 3D/11D
Agility 3X
Intellect 3X
Willpower 4X

Skills: Wrestling.

Equipment:

Sticker Battlesuit 11
  Ability Boost, Body Armor, Ensnarment ("Magno-Fluid")

Calling: Demolisher
Hindrances: Uncreative
Personality: Angry and bitter.


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