The Hellgate Cartel
Anton Hellgate was an industrialist and crimelord of remarkable ability. His particular obsession
was thanatology, the study of death. His specialty in trade in the criminal underworld was the
creation of scientifically revived henchmen, returned from the grave, given superhuman abilities and
genetically programmed to be absolutely loyal. These pursuits also allowed Hellgate to augment his
own body into a cybernetic mockery of a supernatural form. He could assume this form at will.
Hellgate came into the public eye after repeatedly attempting to abduct Ghost Rider, John Blaze and
Vengeance and study their forms for use in his labs. These efforts always failed, and ultimately
Hellgate abandoned his quest. Some months later, he and his minions were the target of a suicidal
(and totally psychotic) attack by Michael Badalino, aka Vengeance. With the exception of Snowblind,
none of the cartel are thought to have survived the disasterous explosion that ended this conflict.
Using the Hellgate Cartel in Your Campaign: Hellgate and crew are probably still around, and
probably still looking for test subjects to further thier field of study. A recently killed hero might
make an interesting return to life at Hellgate's hands, or he and his crew might attempt to hasten a
hero's departure in order to experiment on his corpse.
Anton Hellgate
Strength 4X
Agility 4X
Intellect 6D
Willpower 7D
Skills:
Thanatology, Manipulation.
Powers:
Body Armor +5
Energy Blast 11
Flight 8
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Calling: Greed.
Personality: Anton Hellgate is very suave and debonair. He rarely becomes angry. One of the
few things that can set him off is incompetance on the part of his subordinates. Hellgate is a genius
in the study of thanatology.
Dread
Strength 8C
Agility 11C
Intellect 4X
Willpower 5X
Skills:
Brawling, Swords; Acrobatics, Fast Exit.
Powers:
Regeration 10
Equipment:
Sword +3
Energy Blast (Heat) 9
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Calling: Soldier
Personality: Dread is overconfident, but capable. He insults his foes during combat, hoping to
upset them to the point of making an error, which he will then capitalize upon.
Rak
Strength 14C
Agility 4X
Intellect 3X
Willpower 5X
Skills: Brawling, Natural Weapons.
Powers:
Claws +2 Teeth +2
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Calling: Demolisher
Hindrances: Monstrous
Personality: Rak is very even keel and extremely loyal. He rarely makes a move unless Hellgate
orders it so.
Ripper
(Ripper is pictured above with Hellgate himself)
Strength 7C
Agility 8X
Intellect 3X
Willpower 4X
Skills:
Brawling, Natural Weapons.
Powers:
Body Armor +2
Claws +3
Calling: Demolisher
Personality: When not in combat, Ripper is flighty and distractable. In combat she is
flirty and bloodthirsty.
Snowblind
Strength 5X
Agility 5X
Intellect 5X
Willpower 5D
Skills: Intimidation.
Powers:
Light Control 14
Dome (Snowblind may create a dome of pure white light)
(The following stunts are only usable within the Light Dome
Ability Boost, Blinding, Invisibility, Teleportation.)
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Calling: Greed
Hindrances: None (formerly blind)
Personality: Snowblind is very loyal, at least on the surface. In truth, he has plotted against
both of his employers, first the extradimensional Deathwatch, and later Hellgate when the latter brought
Snowblind back from the grave to serve him. Snowblind is known to have survived the disaster which
wiped out the remainder of the Hellgate Cartel. His current whereabouts are unknown.
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here for non-profit purposes. Don't sue me.
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