|
During the second half of 1999, I did a two-month project study on creating a timetable for the faculty of Natural Sciences and Mathematics of the Universty of Leiden using Evolutionary Algorithms. The results were very good.
In the year 2000, I worked 6 months on my Master Thesis project on Computer Vision, more specifically the segmentation of video with moving camera and moving objects. The research was done at Sentient Machine Research in Amsterdam. Unfortunately, due to web site size limitations my Master Thesis is currently not available online. Hopefully, I will be able to add more information about the project to this site.
Some years ago, I learned Java by self-study. I implemented these games as an excercise.
Othello
Othello is a simple 8x8 board game played
by two players. In this case, you play
against a simple computer algorithm
(or against another person).
Or its variant, perhaps more famous, Reversi (against the computer) and Reversi (against the another person)
JavacMan
JavacMan is a small Java implementation of
the classic PacMan. In other words: eat the
dots and avoid the ghosts!
CoffeeFinder
With the CoffeeFinder game you have to
determine the location of coffee cups on a
board. This must be done by deduction using
the numbers of the fields indicating the
number of surrounding coffee cups (or by
lucky guessing). Quite similar to the
MineSweeper game, only less militaristic.