Computer Science


Project Study | Master Thesis Project | Online Games

Project Study on Timetabling using Evolutionary Algorithms

During the second half of 1999, I did a two-month project study on creating a timetable for the faculty of Natural Sciences and Mathematics of the Universty of Leiden using Evolutionary Algorithms. The results were very good.

Read the final report online.

Master Thesis Project on Motion Segmentation

In the year 2000, I worked 6 months on my Master Thesis project on Computer Vision, more specifically the segmentation of video with moving camera and moving objects. The research was done at Sentient Machine Research in Amsterdam. Unfortunately, due to web site size limitations my Master Thesis is currently not available online. Hopefully, I will be able to add more information about the project to this site.

Online Java Games

Some years ago, I learned Java by self-study. I implemented these games as an excercise.

Othello
Othello is a simple 8x8 board game played by two players. In this case, you play against a simple computer algorithm (or against another person). Or its variant, perhaps more famous, Reversi (against the computer) and Reversi (against the another person)

JavacMan
JavacMan is a small Java implementation of the classic PacMan. In other words: eat the dots and avoid the ghosts!

CoffeeFinder
With the CoffeeFinder game you have to determine the location of coffee cups on a board. This must be done by deduction using the numbers of the fields indicating the number of surrounding coffee cups (or by lucky guessing). Quite similar to the MineSweeper game, only less militaristic.


Last modified at 25 September 2000 by Jeroen Kuiper