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This section covers what the original Maniac Mansion team is up to nowadays.
Ron Gilbert
Gary Winnick
David Fox
Aric Wilmunder
Douglas Crockford
Tim Schafer
Dave Grossman
Ron Gilbert
co-designed, co-wrote and co-scripted the SCUMM engine for Maniac Mansion. He later worked on the graphic adventure version of
Indiana Jones and the Last Crusade
, but is probably most famous for leading the first two
Monkey Island
games. He left LucasArts in August of 1992 to found Cavedog Entertainment and then Humongous Entertainment. He now runs a video game rant web site called
Grumpy Gamer
and there are rumors abound that he plans on making another game in the future.
Gary Winnick
co-designed, co-wrote and did the original artwork and animation for Maniac Mansion. Gary also left LucasArts and is now part of
Tantrum Entertainment
, a company which he co-founded. Tantrum apparently publishes graphic novels, and they've also been seen selling Sam & Max posters (autographed by Steve Purcell, of course).
David Fox
was the primary script programmer for Maniac Mansion. He spent ten years at LucasFilm Games/LucasArts. Before MM, he wrote early games such as
Rescue on Fractalus
and he also designed the adventure
Labyrinth
. After Maniac Mansion, he went on to design
Zak McKracken and the Alien Mindbenders
as well as the graphic adventure version of
Indiana Jones and the Last Crusade
. He is now part of a multimedia company called
Electric Eggplant Entertainment
which he founded with his wife.
Aric Wilmunder
co-wrote the first SCUMM engine with Ron Gilbert for Maniac Mansion. I'm not too sure what Aric is up to now, but he has worked on many LucasArts games.
Douglas Crockford
received "creative and technical support" credit for the original Maniac Mansion and led the conversion of the NES version. He still works in the computer industry and has his own
web site
.
Tim Schafer
(okay, fine, he had nothing to do with MM, unless you count his role as a SCUMM object tagger for the NES version) was co-leader of Maniac Mansion's sequel,
Day of the Tentacle
, and is a self-proclaimed fan of the original. Before
DOTT
, Tim was a writer on the first two
Monkey Island
games, and after
DOTT
he led the games
Full Throttle
and
Grim Fandango
. Tim left LucasArts in 2000 to found
Double Fine
, a company made up of Schafer and some ex-LucasArts employees that is devoted to making awesome games.
Dave Grossman
(okay, fine, he had nothing to do with MM, unless you count his role as a SCUMM object tagger for the NES version) was co-leader of Maniac Mansion's sequel,
Day of the Tentacle
, and is a self-proclaimed fan of the original. Before
DOTT
, Grossman was a writer on the first two
Monkey Island
games and after
DOTT
worked on other LucasArts titles. Grossman left LucasArts, but continued freelance work with video games, web stuff, children's books, and even toy design. He also maintains something he calls the
Poem of the Week
, which is always amusing and very much worth subscribing to. He is currently a writer and designer for
Telltale Games
, a company made up of ex-LucasArts employees (including several members of the team to the cancelled
Sam & Max: Freelance Police
) that is devoted to making short, episodic adventure games that can be purchased online. He is the company's Senior Designer and has, for example, lead design credit on their Sam & Max episodes.
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