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Orbital Mine


General Info:

Vessel Classification:   Space Station
Vessel Design:   Orbital Explosive
Manufactured By:   Loronar Industries Industries

Particulars:

Deadweight TonnageMetric:   50
STD Range:   N/A
Maximum Safe Cruising Speed:   Stationary
Hyperdrive Multiplier:   N/A
Hyperdrive Backup:   N/A
Turbolasers:   N/A
Ion Cannons:   N/A
Concussion Missile Launchers:   N/A
Fusion Cannons:   0
Length Overall Meters:   10
Crew:   0
Cargo Capacity TonnageMetric:   0
Consumables:   0
Hull Armor:   N/A
Shields:   N/A
Planetary Landing Capability:   No
Cloaking Device:   No (Can be equipped with one, however)
Separation Ability:   No
Maximum Explosive Output:   Varies Depending on Warhead
Shock Troop Count:   0
Onboard Craft:   N/A
Hangar Bays:   0
Tractor Beam Emitters:   0
Hypercomm Radio:   N/A
Traditional Radio:   RF Transceivers
Fuel Tank:   N/A
Environment:   Uninhabited
Emergency Command Center:   No

Strength Indices:
Federation Galaxy Class = 1,000

Beam Firepower:   0
Torpedo Firepower:   500
Shield Strength:   0
Hull Armor:   0
Weapon Accuracy:   1,000
Weapon Range:   50
FTL Speed:   0
Combat Maneuverability:   0
Overall Strength Index:   25

Orbital Mine: Length 10 Meters

 

Additional Info:

 Class Profile:   Automated Explosive
       
Notes:   Orbital Mines have been in use by the Empire for well over a millennia. Throughout the years, the basic principle of an orbital explosive has been improved on, but the basic premise remains the same: If something gets too close, it explodes.