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Orbital Mine
![]() General Info: Vessel Classification: Space Station Vessel Design: Orbital Explosive Manufactured By: Loronar Industries Industries Particulars: Deadweight TonnageMetric: 50 STD Range: N/A Maximum Safe Cruising Speed: Stationary Hyperdrive Multiplier: N/A Hyperdrive Backup: N/A Turbolasers: N/A Ion Cannons: N/A Concussion Missile Launchers: N/A Fusion Cannons: 0 Length Overall Meters: 10 Crew: 0 Cargo Capacity TonnageMetric: 0 Consumables: 0 Hull Armor: N/A Shields: N/A Planetary Landing Capability: No Cloaking Device: No (Can be equipped with one, however) Separation Ability: No Maximum Explosive Output: Varies Depending on Warhead Shock Troop Count: 0 Onboard Craft: N/A Hangar Bays: 0 Tractor Beam Emitters: 0 Hypercomm Radio: N/A Traditional Radio: RF Transceivers Fuel Tank: N/A Environment: Uninhabited Emergency Command Center: No Strength Indices: Federation Galaxy Class = 1,000 Beam Firepower: 0 Torpedo Firepower: 500 Shield Strength: 0 Hull Armor: 0 Weapon Accuracy: 1,000 Weapon Range: 50 FTL Speed: 0 Combat Maneuverability: 0 Overall Strength Index: 25 Orbital Mine: Length 10 Meters Additional Info: Class Profile: Automated Explosive Notes: Orbital Mines have been in use by the Empire for well over a millennia. Throughout the years, the basic principle of an orbital explosive has been improved on, but the basic premise remains the same: If something gets too close, it explodes. |