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All sceneries require the Airfield Construction Kit
textures at
Combatflight linked on the links page,
and the airport and VOD textures from
Flightsim
in the must have section. If you have installed these textures
previously, you do not need to again. If you see black boxes, you
are missing some textures. I will be using these textures extensively
as I am not crazy about most CFS objects, so it will be worth it
to get all those textures.

FVB_Fowlmere The first in the FVB scenery series will be Fowlmere, late war period, when the 339th Fighter Group was there. It is not historically accurate, but it does have moving objects, searchlights and a refuel area.

FVB_Debden A representation of the 4th Fighter groups home. Not historically accurate, or locationally. Just didn't wanna use a substitute, and am getting to enjoy this scenery creation. 4 runways, refuel, lots of trees, big hangars and some moving objects.

FVB_Manston Didn't like Blakeslee landing on a bare runway in my FVB_EurHS_2 mission, so I built a base for him :-)

FVB_Halesworth Home of the famous 56th Fighter Group "Zemke's Wolfpack". Fictional layout, features moving objects and refuel area. Missions on the way using it.

FVB_Abbeville Used with the FVB_Hybrid_2 mission. This one uses Ralf's buildings and Martins macros as always.