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The Other Women of Magic: Dating a Pro Player | Aaron Forsythe's wife (Anne) talks about the trials and tribulations of dating a Magic player (Originally posted on StarCity). |
Psychology of Magic - Part 1, Part 2 and Part 3 | Chris Senhouse utilises his minor in psychology to apply it to Magic (Originally posted on The Sideboard). |
| The Metagame Clock Revisited | Will Reiffer and Mike Mason update and clarify Leon Workman's metagame clock, including graphical illustration (Originally posted on StarCity). |
| The Metagame Clock | Leon Workman's original article on his metagame clock (Originally posted on The Dojo). |
| Fundamental Concepts (It's A Timing Thing) - Part 1 and Part 2 | An excellent primer on the Basic Deck Design Principles of Magic, covering most of the major theories (Originally posted on StarCity). |
| Peace of Mind: Any Given Sunday, Part II | A very interesting and wellwritten article on the nature of strategy. Very hard to sum up in one sentence (Originally posted on StarCity). |
| Surviving the Early Game - Understanding Tempo Advantage | An article detailing tempo advantage and how to take advantage of it written by yours truly (Originally posted on Mindripper). |
| Investment | Mike Flores writes about the playability of comparable cards due to the investment you make in them (Originally posted on The Dojo). |
| Why You Lose At Magic | a thought provoking article on how people think themselves into ruts while playing Magic (Originally posted on Neutral Ground). |
| Everything's a Time Walk | a new theory on Magic, attempting to combine card advantage, time advantage and tempo into an all-encompassing theory based on every card affects your turn count (Originally posted on New Wave Games). |
| A Quick and Simple Metagame Guide | another helpful guide to analysing your own personal metagame (Originally posted on StarCity). |
| Writing a Tournament Report | Theron Martin's guidelines to writing useful tournament reports (Originally posted on Mindripper). |
| Doing Your Own Metagame Analysis | Adrian Sullivan's very useful description of how to figure out your own local metagame (Originally posted on The Dojo). |
| Beginner's Guide to Time/Quality/Card Advantage | (Originally posted on The Dojo). |
| Synergy of the Colours | Details the strengths and weaknesses of each colour and how they work together. |
| Momentum in Magic: The Unifying Theory | attempts to tie most other Magic theoritical work together in one article and does so in a form suitable for even the beginner player (Originally posted on The Dojo). |
| Schools of Magic | Rob Hahn's classic article. One of the must-read articles for Magic players (Originally posted on The Dojo). |
| Fundamental Turn | Zvi describing the concept of a deck's fundamental turn. Only the second part of the article is really relevant (Originally posted on The Dojo). |
| Overlooked and Underused Cards | Details what to look for in unknown power cards. |
| Magic Drafts as Markets | Drafting viewed as supply and demand in a market. |
| The probability of a card in your opening hand |
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