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-The Birth of the Game Axe-
A special section devoted to the
evolution of the world’s only portable NES still in production.
A couple of months ago, I decided to contact Redant about my webpage, because
of the wonderful feedback I had gotten from all of you. I wanted to know as
much as possible. I figure a system that is this much fun deserves its place in
Video Game history.
I was referred to a gentleman by the name of Ivan Chen, who was very friendly,
and was happy to take time out of his busy schedule to talk about the Game Axe.
And the following pictures are courtesy of him and his boss, Mr. Lin Wen Ping.
In 1995, Mr. Lin Wen Ping correctly assumed that the NES(Famicom) would
make a great portable system, and that Nintendo was not filling that need, and
ignoring a great chance to revitalize its market in a time when it was
suffering the blows from one of the most unsuccessful consoles in history, the
Virtual Boy. Mr. Lin Wen Ping, Mr. Ivan Chen, and their co-workers, can be
credited as the inventors of the Game Axe.
There were actually two versions of the Game Axe, the FC-812 and the
FC-868. From 1995 until 1997, they produced the 812, which had a 3”(7.26cm)
screen and a characteristic white border around it. The power LED was also red.
From 1997 until present, they produced the FC-868, which has a
4”(10.2cm) screen and a green power LED. This is the version you will most
likely see. It is also the one I currently own.
The following is a gallery of photographs showing various stages in the
Game Axe’s evolution. Many thanks to Ivan Chen and his boss, Lin Wen Ping for
providing the beautiful pictures.

A poster for the
FC-812.

A poster for the
FC-868.

What appears to
be the Game Axe’s main circuit board. It is clearly for the 868.
A film diagram,
showing the circuit pathways for the board. This one is from the 812.

Another film,
also from the 812.

A concept sketch
for the Game Axe poster.

A beautifully
detailed draft of the Game Axe’s front panel. This is obviously a concept,
because of where the speaker is located. It also seems this is a left-handed
design.

A great front sketch of the 868.

This appears to
be a diagram for the main circuit of the Game Axe.

This diagram
clearly shows the button circuits and NES CPU chip for the Game Axe. The chip
that is in the background, the NMOS 6582, is the famous “NES-on-a-Chip”, which
hobbyists adore.

This I am unsure
of. It might be a button contact of some sort.

This is for a
structure that goes over the top of the Game Axe. Notice the button locations
on each side.
Well, there you have it! An inside look into the development of the Game Axe. Again, special thanks to the Team at Redant for providing me with these great, high-res images. Nintendo wouldn’t even have been so courteous.
Again, a reminder. These images are copyright
Airbus Productions, and Legend Technologies LTD. Photographs courtesy Ivan Chen
and Lin Wen Ping. Images from this site may not be used publicly without permission
from the webmaster and Airbus Productions. If you would like to use these
images in your website. Please email
me.