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There must always be a beginning, and so here it is! The reason or reasons you are here is because you either want to brush up on your RP skills, just like to know how the RP works in the Zocalo, and/or are a newbie player that wants some help. These are Official rules and guidelines, so abide by them! Continue on if you need help, or are interested in becoming a better role-player.
You want originality and realism? Say what?
Just what it says! When making characters when you want to role-play, it is very important to
make them as original as possible. It is realized that it could be fun to play a character from Final
Fantasy such as Cloud or Ranma Chan from Ranma ½ Hard Battle, but you have to consider
something: All of these characters are creations of their authors. Aside from copyright issues
(which many authors have enforced on IRC chat rooms), many experienced role-players look down on the
playing of a stolen character. Many role-playing chat rooms are being shut down because of people
stealing copyrighted characters!! It also signifies a lack of creativity, and/or laziness (even if that
isn't the case). Thebest way to avoid being looked down upon is to create your own and original character.
It is also vital to make your character realistic--that sounds a bit odd, as you already know that the
Zocalo is a fantasy chat room, and not real at all. However, we like to make Zocalo as real as possible
for players...and a world like the Zocalo deserves to be populated by 'realistic', 'believable'
characters. Would you enjoy reading a book where the hero killed everyone in one fatal stroke, had no
fears or problems in their life, and was unbeatable? Most likely you wouldn't because it sounds like a
boring story. Similarly, to create a character that is without flaws or weaknesses damage the
believability of the character. Do not create so many problems for your character that it weighs you
down. This, too, takes away from the realism when people create characters such as these.
Creating a realistic character with flaws as well as strengths is the beginning of the path to
excellent free from role-play that is exercised in the Zocalo. It will gain a player the respect of
other role-players and can, in the long run, make for a more fun and interesting experience as the
character begins to develop. However, a character does not need to 'gain experience' or develop just
inside the Zocalo at all. They can be superb from where they come from, since all things connect at the
Zocalo. So this means that the character should not be ignored or called a God Moder/Gmoder
(see section for God Moders/Gmoders). Just keep in mind that since others come
from different places, the powers of your character may not effect the others as it would with people
from your Realm.
When Using Borrowed Pictures and Characters is Okay...
It is alright to borrow at times, but only for certain things. If you like how the characters
on Dragon Ball Z "power up" before they fight while talking, that it certainly alright for your
character to do. Those types of things cannot be copyrighted and protected, however, role-players of
the "aged kind" hate people who steal those ideas and moves from sources other than the user's own
imagination.
While you may not use handles such as Ranma-Chan, Son Goku, Tenchi Muyo, Serena Usagi, or
pictures by Boris Vallejo or Julie Bell, if you show valid, written constent from the author's/creators
to use these names and/or pictures, then you will be permitted to use them in the chat and character
profile areas. Be warned, however, because Zocalo Knights does and will check the
validity of such claims. You will have to submit the letter by snail mail and/or e-mail with a way to
contact the original author/creator and then receive word that you may join the chat with those
picture(s) and/or name(s).
If you would like more information on Copyrights, then please visit either Nolo.com
or at the government's website located here: U.S. Copyright Office, U.S. Copyright Law
As one can see, there is a vast difference in the types of entrances. The second description is far more
descriptive, does not give away information that can't be used in character (IE the hate for vampires),
and gives everyone a better idea on how you character looks, making it easier for others to interact with
your character. A good entrance is key to getting noticed in a new role-playing environment, or getting
your new character known.
Yeah, the first impression is what is remembered!
Get your character off their butt!
What is In Character and Out of Character/OOC?
Before you explain, tell me what Free Form role-play is?
Where's the entrance?
Be Flexible
This ain’t no Love Shack baby, yeah!
He called me a name! I’m gonna kick his…
The first form of Free Form fighting is with damage called. While a person cannot state a mortal blow, a person can state a swipe, cut, scratch, grab and throw. When stated, the person receiving the damage cannot deny that the attack hits since it already has hit. The person cannot state that they dodge the attack. When using the Free Form with damage you must say the action, say where it hit, amount of damage, and then allow the person to respond to the damage. Let's look at an example of a good use of this Form:
*Gallant draws his sword hastily, holding it at the ready as he is prepared to attack*
*Jerald leaps high into the air, and plants a kick directly into Gallant's chest, knocking him back a few feet*
*Gallant is pushed into the air, and manages to stumble and catch himself. With a mighty charge Gallant is upon Jerald, and swings with the butt of his sword at him*
*Jerald barely ducks under the swing and grabs Gallant's arm, twisting it hard*
*Gallant drops his sword screaming in pain. Using all his ability, he manages to grab Jerald by the shoulder and squeeze, then shoves him away*
*Jerald drops to his knees, holding his shoulder* You bastard!! *pulling a dagger out from behind his back, Jerald throws it at Gallant, the blade flying straight and true towards his knee*
*trying to jump away in time, Gallant catches the dagger to the shin. Blood begins to flow from the open wound already* DAMN YOU! All you vampires must die! *pulling the dagger out, Gallant throws it to the floor. Staggering up, he grabs a sharp stick, jabbing at Jerald*
*Jerald leaps back, kicking the stick out of Gallant's hand. He follows up with a switch kick that is planted into Gallant's chin*
*Gallant loses grip of the stick and it is tossed into the air, the kick causing him to fall backward unconscious
You pathetic little terd *Jerald grabs Gallant by the shirt, but seeing as he is unconscious, he leaves him there bleeding and walks back to talk to other people*
There you can see GOOD Free Form fighting with damage. It is obvious both characters are taking and dealing hits that are fair and reasonable. Neither character tried to call damage that was not acceptable such as calling that the dagger did in fact, hit where it was aimed at and not allow the other character time to respond. No character was trying to abuse the form or try moves that would instantly kill the other person. Additionally, a character did not need to die or the evilest character loses for the fight to end. Please keep in mind that a quick, easy, and over all cheesy victory is not fun for anyone, not even yourself. Let's take a look at how not to use the Free Form with damage called shall we?
You're dead meat pal! *grabbing Jerald around the neck, Gallant hits him in the face repeatedly, each punch making cracking noises*
*Jerald moves out of the way of the punches, not getting damaged, and avoids the grab. Jerald takes a dagger and stabs Gallant with it* DIE!
*Gallant grabs the dagger in his hand, it not effecting him at all. He then kicks Jerald in the stomach and launches him across some tables*
*Jerald lands safely on his feet with hardly a scrape* I can fly! *shoots ice at Gallant*
*Gallant realizes he can’t be harmed with ice! Slams his sword into Jerald’s neck and kills him* Die vampire! (You were the more evil character after all)
I believe that you can see why this is a BAD way to use Free Form with damage called. Free Form does not mean you can do whatever you want to in a fight in the way of damage. Neither character acknowledged the actions of the other in a way that they ignored that it happened and a mortal blow was stated. Each was only interested in winning, and winning quickly which both would not allow the other to have. It is a complete waste of time, is boring, and often causes the characters to be ignored rather quickly. Other role players will shy away from you and not wish to play with you at all. If you cannot see why this is a bad way to use the Free Form with damage or if you don't like this form then perhaps you should use the next example of Free Form.
This is often the most commonly used Free Form fighting style used in other role-playing chats (such as the Red Dragon Inn at Net Central), but is not favored in the Zocalo. Unlike the previous version of a Free Form fight, this type does not call damage in anyway, shape or form. This does not mean that the person cannot state the action in a manner in which the other or others cannot deny the action did not happen. With this version, it allows a slight bit more way for the person to dodge, block, or avoid, and is some times used when fighting more godly characters, and takes much longer. Free Form fighting with damage called uses these techniques in many ways, but with Free Form fighting without damaged called, simply put, no damage is called. When using the Free Form without damage you must state your action, tell where you are aiming and how much power, and then let the other person respond. Let us look at an example of this form:
*Gallant stands and shoves at Jerald hard aiming at his chest*
*Jerald gets pushed and staggers back a bit drawing his sword*
*Gallant draws his sword as well, and swings swiftly at Jerald*
*Jerald blocks the attack, and kicks at Gallant's knee*
*Gallant shifts his leg causing Jerald to miss* I don't think so! *With a smooth motion, Gallant brings the butt of his sword at Jerald's face, which is already but a few inches away*
*Jerald gets hit with the butt of the sword and a cracking sound can be heard coming from his nose* AARGH! *He screams as he holds his face and throws his sword at Gallant*
*Gallant steps to the side of the sword, and smacks it even farther away with his own* Give it up or I WILL kill you! *Gallant keeps at the ready*
*Jerald shakes his head, stepping towards Gallant, hand extended* Alright then *grin gracing his lips*
*Gallant takes Jerald’s hand and shakes it* Good! So I hope this is behind us.
*Pulling Gallant close quickly, Jerald pulls a knife and keeps it aimed at Gallant's throat as he falls towards him. Stepping back swiftly, Jerald looks at the knife, which is coated in blood* Yes, I do believe that it is over!
*Seeing the blood upon the dagger, Gallant holds his throat, which allows the blood to flow quickly. Trying to speak but unable to, Gallant falls to the floor in a pool of blood*
Here we can see a GOOD way to use the Free Form without calling damage. Both characters did not abuse the fact that the other did not call damage at all, took damage, and dealt damage. While in the end Jerald did kill Gallant, he did not call the damage. Yes, it was stated in a way that could not be denied, but that is allowed in both Free Form with damage and Free Form without damage. Let's look at an abused Free Form without damaged called:
*Jerald kicks with incredible speed at Gallant's head*
*Gallant dodges and punches at Jerald's face*
*Jerald grabs the punch and attempts to throw Gallant over the river*
*Gallant is not thrown over the river, and sticks a dagger from point blank range at Jerald's side*
*Jerald slaps the dagger away and twists Gallant's arm, more than enough to break it*
*Gallant manages the break free from Jerald grasp and shoots Jerald*
*Jerald sees the gun and hides before it can go off. Disappears and goes away from the cliff and away from the fight*
It is hoped you can see the abuse in this Free Form without damage called. This is the major problem with this type of form. It opens up too much for those characters that want nothing more than to sit and abuse this form the entire fight. Neither character wanted to be hit, and only wanted to damage the other character. This caused a boring and drawn out fight, which more than likely landed both characters in personal ignore list! If you want to use this type of Free Form, use it wisely! Remember the Free Form with damage called is often more appropriate since not all forms of damage are acceptable and do not allow characters to abuse or deny that it happened.
I wanna complain about this fight and what form they are using!
No, no, no! Do NOT complain about what form the person is using. If the person is using the Free Form with damaged called, and you don't want to, then it is simply your problem. Do not expect other role-players to bend backward just for you! If they are complaining to you about how you are role-playing, tell them to adapt a bit and play like you, and that you will also adapt and play a bit like them. Find middle grounds. It's no fun seeing people scream and act like three-year-olds over something like a swing or a miss.
What can I complain about then?
Not a bad question. You can complain about things such as the person not taking damage, not acknowledging your posts, and being an all around God Moder/Gmoder. You don't have to bend backward for any role-player in the Zocalo, so don't let them bully you. If they are complaining for reasons that should not be complained about, then notify them that the form you have decided on using is valid, and they should adapt to you as you will adapt to them.
Oh YEAH?! Well my character has a stat of...
Who cares! Your statistics, unlike other games, means nothing here. You can't state that your character has a dexterity of fifty so you avoid the hit. In the same note you shouldn't say things like
That could not have happened even in here
So another character grabbed yours and threw him/her against the tree, telling you that you are only feet from it and you managed to kick off if it, huh? Sorry, but that is unacceptable. How could your character be three feet from the tree, lean forward while in the air, plant his/her feet on the tree to brace his/herself and push off of it? Obviously the character couldn't have pushed off a tree, or a rock for that matter, if they are flying head first into it! Alright, so your character was damaged and you didn't like that. Don't state that you get healed immediately. It is considered cheap, and most of all it is very often called God Moding/Gmoding. If your character gets damaged then let them fight it out with the wound and use it in your role-play. Heal the character later on, but not in the middle of the fight. Your character, as a "normal mortal", was just blasted through a wall and gets up with cuts. Not very realistic is it? Should a "normal mortal" be slammed through a sea side rock wall, then a series of things would/could happen: lungs collapse, ribs break, back break, neck break, concussion, knocked unconscious, punctured lungs, or even paralyzation. The previous examples aren't what you need to state what happens, or even the only things you can state. They are merely examples of causes created by the action. The immediate re-growth of dismembered body parts and healing of your character is also frowned upon. Don't let your character get the body part taken off only to have it grow back seconds later, or take damage just to have the damage go away in the same post.
Um…what is it and why should you avoid it? A clique is a group of role-players that will play with no one except themselves. These characters seem to be only interested on what is going on with just them and avoid the going on's of the Realm (IE fights, explosions). This is a horrible situation to be in since it subtracts from the realism of the Zocalo and the quality of the role-playing. A very good example of this is when a character, that claims to be a protector, is so busy talking with a fair maiden that they completely ignore or do not notice that an incredibly evil person has entered the Realm and has started killing people, starting fights, blowing things to bits, or anything else. More often than not this is caused by people stealing character types from books, games, magazines, and the such. A recent example is the use of such as the Saiyan from Dragon Ball Z in many role-play chats. These are character types from an anime/manga, with certain abilities taken from books, and have been brought to chat rooms. They seem interested in playing with only themselves and are ignored by most role-players. Also, because of people like this, many chat lines are being closed down because of the copyright infringement they are causing! This is not telling you to avoid making friends and having a group with them; it is simply telling you that you should not forget to react with the goings on of the Realm! Never exclude the other role-players in the Zocalo and what they are doing.
You're being begged with this…Please if you learn nothing else from all of this, then just learn this: Never come into the Zocalo and say that you are bored! This is the most absolute, positively bad thing you can do and is horrible to see when in a role-playing chat room. The Zocalo is a place of fantasy, mystery, imagination, and creativity. Why be bored?! It does not reflect well on you at all about how creative you are, imaginative, or even fun when you say you are bored and have nothing to do. You lose too much credibility for yourself when you WANT to role-play with someone eventually. Now, characters can state they are bored. After all, where the character may be from could be much more appealing to them than the Zocalo at the time. Try saying you are bored in character instead of out of character/OOC. If you think it is lagging too much in the excitement department, then create a bit of a disturbance, and INTERACT. Just make up a spur-of-the-moment event out of the blue to perk things up a bit. It not only hurts yourself when you say that you are bored, but every other role-player in there and creates a situation in which you will scream "No one will play with my character!!!!"
No one WILL play with my character
Please, just don’t panic. It is time to check yourself. Did you make a good entrance? If you fought was it fair and follow the rules? Are you being a jerk out of character and/or in character? Are you taking out of character information and using it in character? Often times those boring people and their cliques will surround you. If you were fighting and not following the rules, then you may be in a situation where no one will want to talk to you because of it. If you are being a jerk out of character then you are most likely on ignore, and no one can see your posts. If you are being a jerk in character then you are playing with people who do not know how to separate role-play from real life. This can be a problem, and cause the role-play to decline horrifically. If you are using information that information in character then you will have lost the respect of many role-players. Your character does not know information given to you out of character! Another reason why you might feel you are being ignored is the fact that there are so many other characters in the Zocalo already. It takes time and patience, not to mention interaction with others to get noticed.
Do I really have to impress everyone?
No, of course not. You don't have to impress everyone if you don’t want to. As a matter of fact it is impossible to empress every character there! Impressing the crowed you want to hang around with, however, just may help you to get noticed by them. You have to remember that because most newbies come in and complain. Almost all experience role-players are extremely hesitant to play with a new comer. Of course they will want to know how good a role-player you are, and don't want to find out you are a typical newbie that steals characters, plays typical characters and complains.
Story lines and Plots, huh? I don't really have one, after all this isn't a book
No, it is not a book, but you have to remember that you must develop a character. To do so you should already have a story line behind your character. Why is the character there? What happened to the character when…? Who's in the character's family? Where is the character from? These are all things you should already have answered so when another character asks these you can quickly respond. Story lines are the building blocks for the role-playing activity. Plots really aren't story lines. Remember what plots are? They are like chapters in the book of your character's life. When a character is sticking with a story line, they will often not let out side influences get involved. This can cause a statement or action made by your character to be ignored or brushed away. Never give up when this happens. Talk to another character in the Zocalo for assistance or just to play with. Everyone will agree that the best story lines that people have are the ones that allow others to help with or become a part of. If you aren't flexible with your story line or plot, then expect to be role-playing with yourself a lot of the time!
This is the most discussed/argued/debated topic that will ever arise, and you want to avoid being sucked into it at any and every cost. A God Moder/Gmoder is a person with no weaknesses, can kill anything and everything with a flick of the wrist, refuses to take damage, states that they killed a character, calls a mortal blow, can detect everything with his/her pinkie, or anything of the like. God Moders/Gmoders are BAD!!!!! There are thousands, upon thousand reasons why God Moders/Gmoders are bad and take from the role-play experience, but there is no room or time to list them. Note that each person has a different view on what a God Moder/Gmoder is and if you are called one, but don't believe you are, then message the person or ask others if you were. It also helps if you give an explanation to what the action was, and why or how it was performed. Most people accept it after an explanation. Just be as friendly as you can.
That's great...but can I have an example please?
Okay, an example of a God Mode/Gmode fight is what you want or what you need. This is not a problem at all. Most God Mode/Gmode fights have one or both characters constantly countering, dodging, or ignoring the other person's post. Here is your example God Mode/Gmode fight. Enjoy:
*Gallant pulls his sword, swiping it across Jerald's should that begins to bleed*
*Jerald grabs his shoulder and presses on it hard. the wound disappears slowly leaving no pain. with four quick swipes faster than anyone can blink, Jerald cuts at Gallant*
*Gallant vanishes from sight and reappears at the lake, sipping a drink* Pathetic * appears once again behind Jerald and slams him to the ground. he then begins kicking him repeatedly in the head*
*Jerald turns quickly grabbing Gallant by the leg. he then attempts to throw him hard*
*Gallant flies towards the tree and his head smashes into it. shaking it off he fires a ball of energy into Jerald, hitting him very hard in the chest*
*Jerald crashes violently against the wall and partially through it. getting up slowly, his face is cut and bleeding* You son of a bitch! *Jerald charges Gallant and pushing him up off his feet a few inches, slamming him back into the wall that is only three feet away*
*Gallant kicks off the wall and punches at Jerald while still in the air. the punch connects directly under his nose, breaking his teeth*
*Jerald's teeth do not break and he pokes his fingers into Gallant's eyes and blinds him*
*Gallant holds where his eyes are shouting. he starts to laugh because he never had eyes in the first place. pulling out a massive sword, he slices Jerald in half*
This could go on forever, but there is not enough time or space to continue. Can you pick out the God Moding/Gmoding by both characters? While one may have God Moded/Gmoded more than the other each character is guilty of doing so.
This is probably the most common, and avoidable, mistake made by newbies, and some times experienced role-players. You can’t take out of character/OOC information and use it in character. Here is an example of this:
*Gallant strides into the Zocalo and looks over each patron intensely having never been here before and not knowing anyone*
*Jerald nods and raises his drink in greetings*
*Gallant smiles and waives back* Hey Jerald! I'm new and don't know anyone.
This happens thousands of times in this type of chat. How could Gallant know Jerald's name if he had never been there before, not know anyone, and never met Jerald? Do not make this mistake even though how easy it is!
This can be a problem. Many newbie, and still some experienced role-players, seem to think they can hear everything at every time. It's a big and sometimes noisy, people think, people whisper, and people can't be heard outside.
That was a Mind Speak/~MS~? DOAH!
Another problem newbies, and even some experienced role-players, do is pick up mind speaks/~MS~ when they shouldn't. It is very important that you keep everything you learn out of character away from your knowledge in character. Should a character state that they are thinking you are annoying then you cannot say something back to that character about the thought. Avoid using what you find out of character to help you make responses to the person, or future interactions with the person since in 'reality' your character did not know what the person was thinking. There are two types of mind speaks/~MS~ in the Zocalo. The first is the most common, and seems that every character can do so. It is called the open mind speak. Every character that can mind speak can do this one. An open mind peak is posted for everyone to see, but cannot be heard by other characters that cannot read an open mind speak. A person does not need to post something like "*open ~MS~*". A person DOES however need to post that if closed mind speaks/~MS~'s are being used as well. Open mind speaks/~MS~ are posted like normal. The second type of mind speak/~MS~ is called the closed mind speak. Not every character that can use mind speaks may use this. It is often restricted to gods, god like characters, and powerful mind users, but some characters using a mind speak/~MS~ and are not gods, god like characters, or powerful mind users may use them. It's asked that you use them with heavy discretion though. Closed mind speaks/~MS~ are the same way an open mind speak/~MS~ and must state "*closed ~MS~*". Closed mind speaks/~MS~ cannot be heard by characters that can read mind speaks/~MS~. Closed mind speaks/~MS~ are used in private messages only. If a person private messages you with a mind speak/~MS~ or normal post, but it does not state that it is a closed mind speak/~MS~, then you may copy and post it to everyone in the following manner:
"*(insert name here) has sent an open mind speak/~MS~ stating '(insert text here)'*".
OR
"*(insert name here) has said to me '(insert text here)'*".
You may then private message the person back with a closed mind speak/~MS~ if your character has the ability to do or reply normally with an open mind speak/~MS~, again, if you can, or just say what you would in response.
Be very quiet! I have no super hearing, and can hear you, huhuhuhuhu!
Yet another common mistake made is to have your character hear what is being said across the Realm or in areas of the Realm where it would be impossible to hear the other characters. This also applies to characters whispering to each other, sending Mind Speaks/~MS~ that are opened or closed, talking quietly, or heard in a very noisy place which the Zocalo seems to be more often than not. A character may be able to hear certain things being said, but if you have your character hear everything then it takes away from the realism and can cause people to be angry with you.
Please, it’s the Internet and not real! Nothing ever more truthful for role-play has ever been said than that. No matter what happens or who says what it is not to be taken personally. Lately this seems to be a problem. Many of the newbie players are taking in character disputes, or hates, out of character/OOC. This is unacceptable. You will not send bogus e-mail to a person who's character was rude to yours, you will not get into an argument over something mean or disgusting a person's character said to yours, etc. Most things are between characters, and just as it says, is to be between the characters and not the people behind them.
Main difference between In Character and Out Of Character/OOC
Not only do you need to recognize this is make believe, but you must also keep your in character relationships out of your out of character/OOC relationships. Again, this seems to be a problem for the newbies that come in. Just because two characters get engaged or fall in love, does not mean in anyway that the people behind them have the same relationship! REMEMBER THIS!! Crossing that big, fat, yellow and black line of in character and out of character can cause fighting, hurt feelings, and possibly worse.