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Star Frontiers for GURPS

In the early 80's TSR put out a fantastic SF game called Star Frontiers. It was the first that I'd played (I was about 12) and I thought it totally rocked. Nevermind the fact the science was pure bogus and that TSR subsequently killed it (bad move guys). I lvoed the game and thought that for those others out there that loved it that I could work on getting it transposed to these pages.
I'm sure that everyone is aware that there are a GREAT many Star Frontiers Pages on the web. If not, there will be links at the bottom for further research. I certainly do not intend to create a full listing for the Star Frontiers Conversion Book; that has already been done and would be a waste of my time. Links to other portions of the web will have more complete information. This is mainly a ships, armor and weapons depot for those that run GURPS Campaigns in the Star Frontiers worlds. Is it canon material ... nope, but it works.
This is a list of what TL various technologies are at in the frontier.
There are major differences to canon rules of Star Frontiers. For one thing there is no way they would have 6G fission drives that get them from point A to point B. Using the GURPS: Traveller Rules as a guide they have created primitive reactionless drives (.1-.5G range typical) and use fusion thrust to supplement it in combat. These ships can also be used in a campaign as a first (space opera) steps to the stars ship roster.
Due to incursions with the Sathar the UPF database will be fleshed out with mostly military and exploration ships.
Body and Powered Armor used on the Frontier
Weapons
Races on the Frontier
A brief history and timeline of the Frontier and the peoples that have come to dwell in it.
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