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The Terran Confederation

Welcome to the universe of the Terran Confederation. This is a current ongoing project of mine wherein you will find detailed notes of the timeline, races, technology (Including some VERY high tech items) and other things listed below. All of this is provided free although some of the material has been incorporated from other sources. If your information is listed and not credited properly let me know and I will add you ASAP. Have a wonderful day. As far as the Rules : They are written for the GURPS rules edition but can be easily adapted.

| Timeline | History and creation of the Terran Confederation |
| Races | Member races of the Confederation |
| Advances | Social ramifications of advanced technology |
| Tech | Real Super Science |
| Physics | Why the tech works. (plausibility) |
| Campaign | Basic Rules and guidelines for a GURPs style campaign. |
| Meteors | Ever wonder what happens when a rock goes REALLY fast ? |
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Ships of the Terran Confedaration |
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Culture (not active yet) |
Cultural Notes regarding thie Confederation's formation and function |
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Modifications from GURPS Space using GURPS VE2 rules : Drives and Powerplants |
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Modifications from GURPS Space using GURPS VE2 Rules : Weapons |
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| Personal and Battlesuit Armors of the Confederation | |
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Weapons (not active yet) |
Various Military forces and functions within the Confederation |
| All the cool, mean and fun things (better known as adventure / campaign ideas) that a GM can do to players. | |
| If you are thinking of playing in a campaign like this, please do not go here as it will blow the sense of mystery and fun from the game. |
Other Items of note