ME:tW Resource cards
- A Chance Meeting, CB
- A Friend or Three, CB2
- Align Palantir, U
- Anduin River, CB2
- Anduril, R
- Army of the Dead, R
- Ash Mountains, CB
- Athelas, U
- Beautiful Gold Ring, CA2
- Beornings, F1
- Bill the Pony, U
- Black Arrow, P_INQ10
- Block, CA
- Blue Mountain Dwarves, U
- Book of Mazarbul, U
- Bridge, U
- Clear Skies, R
- Concealment, CA
- Cracks of Doom, U
- Dagger of Westernesse, CA2
- Dark Quarrels, CA2
- Dodge, CA
- Dreams of Lore, CA2
- Dunlendings, F1
- Durin's Axe, U
- Dw. Ring of Barin's Tribe, R
- Dw. Ring of Bavor's Tribe, R
- Dw. Ring of Druin's Tribe, R
- Dw. Ring of Durin's Tribe, R
- Dw. Ring of Dwalin's Tribe, R
- Dw. Ring of Thelor's Tribe, U
- Dw. Ring of Thrar's Tribe, U
- Eagle-mounts, R
- Earth of Galadriel's Orchard, U
- Easterlings, R
- Elf-song, R
- Elf-stone, CB2
- Elven Cloak, CA2
- Elves of Lindon, R
- Ent-draughts, U
- Ents of Fangorn, F1
- Escape, CA
- Fair Gold Ring, CA2
- Fair Sailing, R
- Fair Travels in Border-lands, CA
- Fair Travels in Dark-domains, R
- Fair Travels in Free-domains, R
- Fair Travels in Shadow-lands, CA
- Fair Travels in Wilderness, CA
- Far-sight, CA
- Favor of the Valar, R
- Fellowship, CA2
- Fog, U
- Ford, CA
- Gates of Morning, F5
- Glamdring, U
- Goldberry, U
- Gollum, U
- Gollum's Fate, R
- Great Ship, R
- Great-road, CA
- Great-shield of Rohan, U
- Gwaihir, R
- Halfling Stealth, CB2
- Halfling Strength, CB2
- Hauberk of Bright Mail, CA
- Healing Herbs, CA2
- Hiding, R
- Hillmen, U
- Hobbits, R
- Horn of Anor, CB
- Horses, CA
- Iron Hill Dwarves, F1
- Kindling of the Spirit, CA
- Knights of Dol Amroth, U
- Lapse of Will, U
- Leaflock, U
- Lesser Ring, U
- Lordly Presence, CB2
- Lossoth, U
- Lucky Search, R
- Lucky Strike, CA
- Magic Ring of Courage, U
- Magic Ring of Lore, U
- Magic Ring of Nature, U
- Magic Ring of Stealth, U
- Magic Ring of Words, U
- Men of Anfalas, U
- Men of Anorien, F1
- Men of Dorwinion, U
- Men of Lamedon, U
- Men of Lebennin, U
- Men of Northern Rhovanion, U
- Mirror of Galadriel, U
- Miruvor, CA
- Misty Mountains, CB2
- Moon, U
- Morannon, R
- Mountains of Shadow, CB
- Muster, CA
- Narsil, U
- Narya, R
- Nenya, R
- New Friendship, CB
- Old Friendship, CB
- Old Road, CB2
- Orcrist, U
- Palantir of Amon Sul, R
- Palantir of Annuminas, R
- Palantir of Elostirion, U
- Palantir of Minas Tirith, U
- Palantir of Orthanc, U
- Palantir of Osgiliath, R
- Paths of the Dead, R
- Persuasive Words, CB
- Potion of Prowess, CA
- Praise to Elbereth, U
- Precious Gold Ring, CA2
- Quickbeam, U
- Quiet Lands, U
- Rangers of Ithilien, F1
- Rangers of the North, F1
- Red Arrow, U
- Red Book of Westmarch, U
- Reforging, CA
- Rescue Prisoners, CA2
- Return of the King, R
- Riders of Rohan, F1
- Ringlore, U
- Risky Blow, CA
- Roac the Raven, R
- Sacrifice of Form, R
- Sapling of the White Tree, U
- Scroll of Isildur, U
- Secret Entrance, R
- Secret Passage, CA
- Shadowfax, R
- Shield of Iron-bound Ash, CA2
- Skinbark, R
- Southrons, R
- Star-glass, U
- Stars, U
- Stealth, CA
- Sting, U
- Stone of Erech, R
- Sun, U
- Sword of Gondolin, CA2
- Tempering Friendship, CB2
- Test of Form, CA2
- Test of Lore, CA2
- The Arkenstone, R
- The Cock Crows, U
- The Evenstar, U
- The Great Eagles, U
- The Mithril-coat, R
- The Old Thrush, U
- The One Ring, R
- The White Tree, R
- Thorough Search, CA
- Tom Bombadil, R
- Torque of Hues, U
- Tower Guard of Minas Tirith, F1
- Treebeard, U
- True Fana, R
- Use Palantir, U
- Vanishment, CA
- Variags of Khand, R
- Vilya, R
- White Mountains, CB
- Wizard's Fire, R
- Wizard's Flame, U
- Wizard's Laughter, U
- Wizard's Ring, R
- Wizard's River-horses, U
- Wizard's Test, CA
- Wizard's Voice, R
- Wood-elves, F1
- Woodmen, U
- Woses of Old Pukel-land, R
- Woses of the Druadan Forest, U
A Chance Meeting
TYPE: Resource
RARITY: CB
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Randy Gallegos
RANDOM#: 5
A character (even a Hobbit) may be brought into play with direct influence at any
Free-hold [F], Border-hold [B], or Ruins & Lairs [R].
A Friend or Three
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Quinton Hoover
RANDOM#: 5
For every character in the influencing character's company, A Friend or Three gives a +1
modification to an influence check or to a corruption check made by a character in the
same company.
Align Palantir
TYPE: Resource
RARITY: U
CLASS: Permanent-event
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Eric David Anderson
RANDOM#: 4
Sage only if a Palantir is in his company. Keep with the Palantir; bearer now has the
ability to use the Palantir. Discard Align Palantir if the company carrying the Palantir
moves.
Anduin River
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Mark Poole
RANDOM#: 8
Playable at the end of the organization phase on a company containing a ranger. If the
company uses region cards for its site path, tap the ranger to move as if the following
pairs of regions were adjacent: Rohan and Dagorlad, Anorien and Dagorlad, Anorien and
Ithilien, Lebennin and Ithilien, Lebennin and Harondor. Otherwise, if the site moved to is
in one of the regions listed above, the hazard limit is reduced by two (to a minimum of
two). Cannot be duplicated on a given company.
Anduril
TYPE: Resource
RARITY: R
CLASS: Permanent-event
MP: 1(4)
MIND: 0
INFLUENCE: 0(1)
PROWESS: 0(4)
BODY: 0
CORRUPT: 1
ARTIST: N. Taylor Blanchard
RANDOM#: 7
Unique. Sage only during the site phase at an untapped site where "information"
is playable. Tape the sage and the site. Sage makes a corruption check modified by -3.
Keep sage tapped until Anduril is stored at a Haven [H]. Once stored, you may discard a
stored Reforging and place Anduril with Narsil. In addition to Narsil's effects, Anduril
gives its bearer 4 marshalling points, +4 prowess (to a maximum of 11), +1 direct
influence, and one more corruption point. Anduril may be tapped to untap a Dunadan
character in the same company, but its bearer must make a corruption check modified by -1.
Army of the Dead
TYPE: Resource
RARITY: R
CLASS: Special faction
MP: 6
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Lubov
RANDOM#: 8
Unique. Playable at Vale of Erech. May only be played by Aragorn II on the same turn that
he plays Paths of the Dead.
Ash Mountains
TYPE: Resource
RARITY: CB
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 8
Playable at the end of the organization phase on a company containing a ranger. If the
company uses region cards for its site path, tap the ranger to move as if the following
pairs of regions were adjacent: Dagorlad and Gorgoroth, Horse Plains and Gorgoroth. The
company faces an attack at the beginning of its movement/hazard phase: Orcs - 4 strikes
with 8 prowess. Otherwise, if the site moved to is in one of the regions listed above, the
hazard limit is reduced by 2 (to a minimum of 2). Cannot be duplicated on a given company.
Athelas
TYPE: Resource
RARITY: U
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Angelo Montanini
RANDOM#: 7
A Dunadan can tap and use this item to heal a character in his company (change from
wounded to well, character remains tapped). Aragorn II can also tap and use this item to
remove a corruption card from a character in his company. Discard after use.
Beautiful Gold Ring
TYPE: Resource
RARITY: CA2
CLASS: Gold ring item
MP: 1
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Larry Forcella
RANDOM#: 7
Discard Beatiful Gold Ring when tested. If tested, make a roll (or draw a #) to determine
which ring card may be immediately played: - The One Ring (12+); - a Dwarven Ring (10, 11,
12+); - a Magic Ring (1, 2, 3, 4, 5, 6, 7); - a Lesser Ring (any result).
Beornings
TYPE: Resource
RARITY: F1
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 8
Unique. Playable at Beorn's House if the influence check is greater than 7. Standard
modifications: Men (+1).
Bill the Pony
TYPE: Resource
RARITY: U
CLASS: Ally
MP: 1
MIND: 1
INFLUENCE: 0
PROWESS: -2
BODY: 6
CORRUPT: 0
ARTIST: Gail McIntosh
RANDOM#: 12
Unique. Playable at Bree of Bag End; playable even if the site is tapped. If at a
non-Haven site and if his company's size is three of less, you may discard Bill the Pony
at the end of his company's turn and replace its site with the nearest Haven [H].
Black Arrow
TYPE: Resource
RARITY: P_INQ10
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Ron Chironna
RANDOM#: 7
Warrior only. Tap Black Arrow to give -1 to the prowess and body of any one attack against
bearer's company. When Black Arrow is tapped, discard it if its bearer is not a Man.
Block
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 4
Warrior only. Warrior does not tap agains one strike (unless he is wounded by the strike).
Blue Mountain Dwarves
TYPE: Resource
RARITY: U
CLASS: Dwarf faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 8
Unique. Playable at Blue Mountain Dwarf-hold if the influence check is greater than 9.
Standard modifications: Elves (-2), Dwarves (+2).
Book of Mazarbul
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 1(5)
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: N. Taylor Blanchard
RANDOM#: 7
Unique. Only playable at Moria. May be stored at a Dwarf-hold for 5 marshalling points. If
its bearer is a sage, tap the bearer during your organization phase to increase your hand
size by 1 until your next untap phase.
Bridge
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Stefano Baldo
RANDOM#: 8
Playable at the end of the movement/hazard phase on a company that moved to a Haven [H].
That company may move to an additional site on the same turn. Another site card may be
played and a movement/hazard phase immediately follows for that company.
Clear Skies
TYPE: Resource
RARITY: R
CLASS: Long-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 10
Environment. Playable only if Gates of Morning is in play. The prowess of each character
is modified by +2.
Concealment
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Quinton Hoover
RANDOM#: 3
Scout only. Tap scout to cancel one attack against his company.
Cracks of Doom
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 3
Only playable if The One Ring is at Mount Doom. Its bearer must make a corruption check
modified by -4. If successful, The One Ring is destroyed and its bearer's player wins.
Otherwise, discard The One Ring and its bearer.
Dagger of Westernesse
TYPE: Resource
RARITY: CA2
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 1
BODY: 0
CORRUPT: 1
ARTIST: Stefano Baldo
RANDOM#: 6
Weapon. +1 to prowess to a maximum of 8.
Dark Quarrels
TYPE: Resource
RARITY: CA2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Randy Gallegos
RANDOM#: 2
Cancel one attack by Orcs, Trolls, or Men. Alternatively, if Gates of Morning is in play,
the number of strikes from any attack is reduced to half of its original number, rounded
up.
Dodge
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Ron Rousselle II
RANDOM#: 12
Target character does not tap agains one strike (unless he is wounded by the strike). If
wounded by the strike, his body check is modified by -1.
Dreams of Lore
TYPE: Resource
RARITY: CA2
CLASS: Permanent-event
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 11
Sage only during the site phase at an untapped site where "Information" is
playable. Tap the sage and the site. Sage may not untap until Dreams of Lore is stored at
a Haven [H] during his organization phase. May not be transferred.
Dunlendings
TYPE: Resource
RARITY: F1
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 8
Unique. Playable at Dunnish Clan-hold if the influence check is greater than 9. Standard
Modifications: Men (-1), Dunedain )-1), Dwarves (-1).
Durin's Axe
TYPE: Resource
RARITY: U
CLASS: Major item
MP: 2(4)
MIND: 0
INFLUENCE: 0
PROWESS: 2(4)
BODY: 0
CORRUPT: 2(3)
ARTIST: Ron Rousselle II
RANDOM#: 6
Unique. Weapon. +2 prowess (+4 if held by a Dwarf) to a maximum of 9. If held by a Dwarf,
4 marshalling points and 3 corruption points.
Dw. Ring of Barin's Tribe
TYPE: Resource
RARITY: R
CLASS: Special item
MP: 4(6)
MIND: 0
INFLUENCE: 2(7)
PROWESS: 2(4)
BODY: 1
CORRUPT: 3(5)
ARTIST: Storn Cook
RANDOM#: 7
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven
Ring. Values in parentheses and brackets apply to a Dwarf bearer. Tap a Dwarf bearer to
search your play deck for a major item playable at the bearer's site. Play this item
immediately or discard; reshuffle the play deck. Bearer makes a corruption check modified
by +2.
Dw. Ring of Bavor's Tribe
TYPE: Resource
RARITY: R
CLASS: Special item
MP: 4(6)
MIND: 0
INFLUENCE: 2(7)
PROWESS: 2(4)
BODY: 1
CORRUPT: 3(5)
ARTIST: Dan Frazier
RANDOM#: 7
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven
Ring. Values in parentheses and brackets apply to a Dwarf bearer. Tap a Dwarf bearer to
search your play deck for a greater item playable at the bearer's site. Play this item
immediately or discard; reshuffle the play deck. Bearer makes a corruption check modified
by +2.
Dw. Ring of Druin's Tribe
TYPE: Resource
RARITY: R
CLASS: Special item
MP: 4(6)
MIND: 0
INFLUENCE: 2(7)
PROWESS: 2(4)
BODY: 1
CORRUPT: 3(5)
ARTIST: Daniel Gelon
RANDOM#: 6
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven
Ring. Values in parentheses and brackets apply to a Dwarf bearer. Tap a Dwarf bearer to
search your play deck for a greater item playable at the bearer's site. Play this item
immediately or discard; reshuffle the play deck. Bearer makes a corruption check modified
by +2.
Dw. Ring of Durin's Tribe
TYPE: Resource
RARITY: R
CLASS: Special item
MP: 4(6)
MIND: 0
INFLUENCE: 2(7)
PROWESS: 2(4)
BODY: 1
CORRUPT: 3(5)
ARTIST: Dan Frazier
RANDOM#: 6
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven
Ring. Values in parentheses and brackets apply to a Dwarf bearer. Tap a Dwarf bearer to
untap the site he is currently at. Bearer makes a corruption check modified by +2.
Dw. Ring of Dwalin's Tribe
TYPE: Resource
RARITY: R
CLASS: Special item
MP: 4(6)
MIND: 0
INFLUENCE: 2(7)
PROWESS: 2(4)
BODY: 1
CORRUPT: 3(5)
ARTIST: Daniel Gelon
RANDOM#: 6
Unique. Dwarven Ring. Only playable with a Gold Ring and after a test indicates a Dwarven
Ring. Values in parentheses and brackets apply to a Dwarf bearer. Tap a Dwarf bearer to
search through your play deck for a major item playable at the bearer's site. Play this
item immediately or discard; reshuffle the play deck. Bearer makes a corruption check
modified by +2.
Dw. Ring of Thelor's Tribe
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 4(6)
MIND: 0
INFLUENCE: 2(7)
PROWESS: 2(4)
BODY: 1
CORRUPT: 3(5)
ARTIST: Melissa Benson
RANDOM#: 6
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven
Ring. Values in parentheses apply to a Dwarf bearer. Tap a Dwarf bearer to search your
play deck and/or discard pile for any one or two minor items; place these items in your
hand and reshuffle your play deck. Bearer makes a corruption check modified by +2.
Dw. Ring of Thrar's Tribe
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 4(6)
MIND: 0
INFLUENCE: 2(7)
PROWESS: 2(4)
BODY: 1
CORRUPT: 3(5)
ARTIST: Audrey Corman
RANDOM#: 6
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven
Ring. Values in parentheses apply to a Dwarf bearer. Tap a Dwarf bearer to search your
play deck and/or discard pile for any one or two minor items; place these items in your
hand and reshuffle your play deck. Bearer makes a corruption check modified by +2.
Eagle-mounts
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Ron Rouselle II
RANDOM#: 7
Playable only at the end of the organization phase on a company with a diplomat that
begins the turn at Eagles' Eyrie. Company may move to any site that is not a Shadow-hold
[S] or a Dark-hold [D]. Opponent may only play hazard creatures that are keyed to the
company's site.
Earth of Galadriel's Orchard
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 0(2)
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Edward Beard, Jr.
RANDOM#: 6
Unique. Only playable at Lorien. 2 marshalling points if stored at Bag End.
Easterlings
TYPE: Resource
RARITY: R
CLASS: Man faction
MP: 4
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Heather Hudson
RANDOM#: 7
Unique. Playable at Easterling Camp if the influence check is greater than 9. Standard
modifications: Dunedain (-2).
Elf-song
TYPE: Resource
RARITY: R
CLASS: Long-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Stefano Baldo
RANDOM#: 10
When Elf-song comes into play, each character at a Haven may immediately remove one
corruption card. While Elf-song is in play, no character at a Haven may be discarded or
returned to its owner's hand for any reason.
Elf-stone
TYPE: Resource
RARITY: CB2
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0(2)
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Mark Poole
RANDOM#: 6
+2 to direct influence used agains an Elf character or an Elf faction. May not be
duplicated on a given character.
Elven Cloak
TYPE: Resource
RARITY: CA2
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Rob Alexander
RANDOM#: 6
Tap Elven Cloak to cancel one strike against bearer; the strike must be keyed to
Wilderness [w]. May not be duplicated on a given character.
Elves of Lindon
TYPE: Resource
RARITY: R
CLASS: Elf faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Liz Danforth
RANDOM#: 7
Unique. Playable at Grey Havens if the influence check is greater than 9. Standard
Modifications: Dunedain (+1), Elves (+2).
Ent-draughts
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 1
BODY: 0
CORRUPT: 0
ARTIST: Randy Gallegos
RANDOM#: 5
Only playable at Wellinghall as a minor item (even if Wellinghall is already tapped). +1
to prowess. This item may not be stolen, transferred, or stored. May not be duplicated on
a given character.
Ents of Fangorn
TYPE: Resource
RARITY: F1
CLASS: Ent faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Lori Deitrick
RANDOM#: 7
Unique. Playable at Wellinghall if the influence check is greater than 9. Standard
Modifications: Hobbits (+4).
Escape
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Eric David Anderson
RANDOM#: 10
Cancels an attack against a company. One character of your choice in the company is
wounded (no body check is required).
Fair Gold Ring
TYPE: Resource
RARITY: CA2
CLASS: Gold ring item
MP: 1
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: N. Taylor Blanchard
RANDOM#: 5
Discard Fair Gold Ring when tested. If tested, make a roll (or draw a #) to determine
which ring card may be immediately played: - The One Ring (11, 12+); - a Dwarven Ring (9,
10, 11, 12+); - a Magic Ring (1, 2, 3, 4, 5, 6); - a Lesser Ring (any result).
Fair Sailing
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Mark Poole
RANDOM#: 7
Playable at the end of the organization phase if target company plays a new site card. The
hazard limit for the target company decreases by one for every Coastal Sea [c] in its site
path (to a minimum of two). Cannot be duplicated on the same company.
Fair Travels in Border-lands
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Rob Alexander
RANDOM#: 8
Playable at the end of the organization phase if target company plays a new site card. The
hazard limit for the target company decreases by one for every Border-land [b] in its site
path (to a minimum of two). Cannot be duplicated on the same company.
Fair Travels in Dark-domains
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 8
Playable at the end of the organization phase if target company plays a new site card. If
the site path has at least one Dark-domain [d], the hazard limit for the target company
decreases by one (or by two if Gates of Morning is in play) to a minimum of two. Cannot be
duplicated on the same company.
Fair Travels in Free-domains
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Mark Poole
RANDOM#: 8
Playable at the end of the organization phase if target company plays a new site card. The
hazard limit for the target company decreases by one for every Free-domain [f] in its site
path (to a minimum of two). Cannot be duplicated on the same company.
Fair Travels in Shadow-lands
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Mark Poole
RANDOM#: 8
Playable at the end of the organization phase if target company plays a new site card. If
the site path has at least one Shadow-land [s], the hazard limit for the target company
decreases by one (or by two if Gates of Morning is in play) to a minimum of two. Cannot be
duplicated on the same company.
Fair Travels in Wilderness
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Mark Poole
RANDOM#: 8
Playable at the end of the organization phase if target company plays a new site card. The
hazard limit for the target company decreases by one for every Wilderness [w] in its site
path (to a minimum of two). Cannot be duplicated on the same company.
Far-sight
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 11
Sage only during the site phase at an untapped site where "Information" is
playable. Tap the sage and the site to search through your play deck and choose an item
that you must reveal to your opponent. This item is placed in your hand and the play deck
is reshuffled. The sage makes a corruption check.
Favor of the Valar
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Deitrick
RANDOM#: 9
Unique. Playable during your organization phase. Shuffle your hand and your discard pile
into you play deck (site cards remain in the discard pile). Draw a new hand of 8 cards.
Remove Favor of the Valar from the game.
Fellowship
TYPE: Resource
RARITY: CA2
CLASS: Permanent-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 1
BODY: 0
CORRUPT: 1
ARTIST: Angus McBride
RANDOM#: 10
Only playable at a Haven [H] during the organization phase on a company that has four or
more characters and allies. +1 to prowess and +1 to corruption checks for all characters
and allies inthe company. Discard this card if a character of ally joins or leaves the
company for any reason.
Fog
TYPE: Resource
RARITY: U
CLASS: Long-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 9
Environment. Playable only if Gates of Morning is in play. Treat all Free-domains [f] as
Border-lands [b] and all Border-lands [b] as Wildernesses [w] and all Shadow-lands [s] as
Wildernesses [w] and all Dark-domains [d] as Shadow-lands [s]. Cannot be duplicated.
Ford
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Dameon Willich
RANDOM#: 7
Playable only at the end of the organization phase. Tap a ranger to prevent opponent from
playing hazard creatures keyed to Wilderness [w] against the ranger's company.
Gates of Morning
TYPE: Resource
RARITY: F5
CLASS: Permanent-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Melissa Benson
RANDOM#: 9
Environment. All environment hazard cards in play are immediately discarded, and all
hazard environment effects are canceled. Cannot be duplicated.
Glamdring
TYPE: Resource
RARITY: U
CLASS: Major item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 3
BODY: 0
CORRUPT: 1
ARTIST: Audrey Corman
RANDOM#: 5
Unique. Weapon. +3 to prowess to a maximum of 8 (a maximum of 9 against Orcs).
Goldberry
TYPE: Resource
RARITY: U
CLASS: Ally
MP: 1
MIND: 2
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 11
Unique. Playable at Old Forest. May not be attacked. Tap Goldberry to cancel any effect
that would cause her company to return to its site of origin after declaring its movement
to a new site. Alternatively, tap Goldberry to cancel one attack against her company keyed
to Wilderness [w].
Gollum
TYPE: Resource
RARITY: U
CLASS: Scout ally
MP: 2
MIND: 4
INFLUENCE: 0
PROWESS: 2
BODY: 9
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 11
Unique. Playable at Goblin-gate or Moria. If his company's size is less than three, tap
Gollum to cancel one attack against his company keyed to Wilderness [w] or Shadow-land
[s]. Tap Gollum if he is at the same non-Haven site as The One Ring; then both Gollum and
The One Ring are discarded.
Gollum's Fate
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Randy Gallegos
RANDOM#: 9
Unique. Only playable if The One Ring and Gollum are both at Mount Doom diring the site
phase. The One Ring is destroyed and its bearer's player wins.
Great Ship
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Audrey Corman
RANDOM#: 5
If company's current site path contains a coastal sea region, until the end of the turn
and character in the company may tap to cancel the effects of one hazard that targets the
company.
Great-road
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Pat Morrissey
RANDOM#: 7
Playable only at the end of the organization phase on a company that starts at a Haven
[H]. Opponent draws twice the normal number of cards for this company during the
movement/hazard phase. At the end of the turn, the company may replace its site card with
the Haven card at which it began the turn.
Great-shield of Rohan
TYPE: Resource
RARITY: U
CLASS: Major item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 2
CORRUPT: 2
ARTIST: Audrey Corman
RANDOM#: 5
Unique. Shield. +2 to body to a maximum of 9. Warrior only: tap Great Shield of Rohan to
remain untapped against one strike (unless bearer is wounded by the strike).
Gwaihir
TYPE: Resource
RARITY: R
CLASS: Ally
MP: 2
MIND: 4
INFLUENCE: 0
PROWESS: 4
BODY: 8
CORRUPT: 0
ARTIST: Gail McIntosh
RANDOM#: 10
Unique. Playable at Eagles' Eyrie. If his company's size is two or less, you may discard
Gwaihir during the movement phase to allow his company to move to any site that isnot in a
Shadow-land [s] or Dark-domain [d]; only hazard creatures keyed to the site may be played
on a company that moves in this fashion.
Halfling Stealth
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Quinton Hoover
RANDOM#: 9
Hobbit only. Cancel one strike against the Hobbit.
Halfling Strength
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 9
Hobbit only. The Hobbit may untap or he may move from wounded status to well and untapped
during his organization phase or he may receive a +4 modification to one corruption check.
Hauberk of Bright Mail
TYPE: Resource
RARITY: CA
CLASS: Major item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 2
CORRUPT: 1
ARTIST: Audrey Corman
RANDOM#: 4
Armor. Warrior only: +2 to body to a maximum of 9.
Healing Herbs
TYPE: Resource
RARITY: CA2
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Quinton Hoover
RANDOM#: 4
The bearer can tap and discard this item to heal a character in his company, changing the
character's status from wounded to well and untapped. Alternatively, the bearer can tap
and discard this item to untap a character that is not wounded.
Hiding
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Quinton Hoover
RANDOM#: 9
Scout only at the end of the organization phase. Scout's company may not move to another
site this turn. Cancels all hazard creature attacks against the scout's company this turn.
Hillmen
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 1
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 7
Unique. Playable at Cameth Brin if the influence check is greater than 9. Standard
Modifications: Men (+1).
Hobbits
TYPE: Resource
RARITY: R
CLASS: Hobbit faction
MP: 1
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Quinton Hoover
RANDOM#: 7
Unique. Playable at Bag End if the influence check is greater than 8. Standard
Modifications: Hobbits (+4).
Horn of Anor
TYPE: Resource
RARITY: CB
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0(2)
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Angelo Montanini
RANDOM#: 4
+2 to direct influence used against a faction. May not be duplicated on a given character.
Horses
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Margaret Organ-Kean
RANDOM#: 7
Hazard limit for a company is decreased by two (to a minimum of 2). The prowess of any
hazard creatures played against this company is modified by +2.
Iron Hill Dwarves
TYPE: Resource
RARITY: F1
CLASS: Dwarf faction
MP: 4
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 6
Unique. Playable at Iron Hill Dwarf-hold if the influence check is greater than 8.
Standard Modifications: Elves (-2), Dwarves (+2).
Kindling of the Spirit
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Edward Beard, Jr.
RANDOM#: 8
Spell. Wizard only. +2 prowess against one attack for all characters in the same company
as the Wizard. Wizard makes a corruption check modified by -2.
Knights of Dol Amroth
TYPE: Resource
RARITY: U
CLASS: Dunadan faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 6
Unique. Playable at Dol Amroth if the influence check is greater than 8. Standard
Modifications: Dunedain (+1).
Lapse of Will
TYPE: Resource
RARITY: U
CLASS: Long-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Deitrick
RANDOM#: 8
The prowess of each attack is modified by -1. The prowess of each Nazgul attack is
modified by -3.
Leaflock
TYPE: Resource
RARITY: U
CLASS: Ally
MP: 2
MIND: 3
INFLUENCE: 0
PROWESS: 5
BODY: 8
CORRUPT: 0
ARTIST: Gail McIntosh
RANDOM#: 10
Unique. Playable at Wellinghall. Tap to cancel the effects of one hazard that targets his
company. May not be attacked by automatic-attacks or hazards keyed to his site. Discard
Leaflock if his company moves to a site that is not in: Fangorn, Rohan, Gap of Isen, Wold
& Foothills, Enedhwaith, Old Pukel-land, Brown Lands, Anduin Vales, or Redhorn Gap.
Lesser Ring
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 2
MIND: 0
INFLUENCE: 2
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Larry Forcella
RANDOM#: 3
Lesser Ring. Playable only with a Gold Ring and after a test indicates Lesser Ring. +2 to
direct influence.
Lordly Presence
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 8
Diplomat only. +5 to an influence check against a faction. If the influence check is
successful, draw a card.
Lossoth
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: April Lee
RANDOM#: 6
Unique. Playable at Lossadan Camp if the influence check is greater than 8. Standard
Modifications: Men (+1).
Lucky Search
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Ron Rousselle II
RANDOM#: 8
Scout only. During the site phase, tap a scout at a Shadow-hold [S] or Dark-hold [D]. Turn
over cards from your play deck one at a time until you reveal a non-special item or reach
the end. If you reveal a non-special item, the scout takes control of it. In any case, the
scout must face a single strike attack with a prowess equal to 3 plus the number of cards
revealed; this attack/strike cannot be cancelled. Discard all revealed cards except the
item.
Lucky Strike
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 8
Warrior only. Make two rolls (or draw two #'s) against a strike and shoose one of the two
results to use.
Magic Ring of Courage
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0(2)
BODY: 0
CORRUPT: 2
ARTIST: Edward Beard, Jr.
RANDOM#: 3
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Gives
the bearer warrior skill. If the bearer is already a warrior, he gets +2 to prowess. May
not be duplicated on a given character.
Magic Ring of Lore
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Audrey Corman
RANDOM#: 3
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Gives
the bearer sage skill. If the bearer is already a sage, he may tap to use a Palantir. May
not be duplicated on a given character.
Magic Ring of Nature
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Quinton Hoover
RANDOM#: 12
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Gives
the bearer ranger skill. If the bearer is already a ranger, he may tap to cancel an attack
against his company. May not be duplicated on a given character.
Magic Ring of Stealth
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Melissa Benson
RANDOM#: 11
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Gives
the bearer scout skill. If the bearer is already a scout, he may tap the Magic Ring of
Stealth to cancel a strike directed against him. May not be duplicated on a given
character.
Magic Ring of Words
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 3
MIND: 0
INFLUENCE: 0(3)
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Ronald Chironna
RANDOM#: 11
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Gives
the bearer diplomat skill. If the bearer is already a diplomat, he gets +3 to direct
influence. May not be duplicated on a given character.
Men of Anfalas
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 6
Unique. Playable at Lond Galen if the influence check is greater than 8. Standard
Modifications: Dunedain (+1).
Men of Anorien
TYPE: Resource
RARITY: F1
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Deitrick
RANDOM#: 6
Unique. Playable at Minas Tirith if the influence check is greater than 7. Standard
Modifications: Dunedain (+1).
Men of Dorwinion
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Lori Deitrick
RANDOM#: 5
Unique. Playable at Shrel-Kain if the influence check is greater than 6. Standard
Modifications: Men (+1).
Men of Lamedon
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Deitrick
RANDOM#: 5
Unique. Playable at Vale of Erech if the influence check is greater than 7. Standard
Modifications: Dunedain (+1).
Men of Lebennin
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Lori Deitrick
RANDOM#: 5
Unique. Playable at Pelargir if the influence check is greater than 7. Standard
Modifications: Dunedain (+1).
Men of Northern Rhovanion
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 5
Unique. Playable at Lake-town if the influence check is greater than 6. Standard
Modifications: Men (+1).
Mirror of Galadriel
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 7
Only playable at Lorien. You may look at your opponent's hand and choose to look at either
the top five cards of his play deck or your play deck. Shuffle those 5 cards and return
them to the top of their play deck.
Miruvor
TYPE: Resource
RARITY: CA
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0(2)
CORRUPT: 1
ARTIST: Darryl Elliott
RANDOM#: 10
Discard to give +2 body (to a maximum of 10) for all characters in bearer's company until
the end of the turn.
Misty Mountains
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Rob Alexander
RANDOM#: 7
Playable at the end of the organization phase on a company containing a ranger. If the
company uses region cards for its site path, tap the ranger to move as if the following
pairs of regions were adjacent: Rhudaur and Anduin Vales, Rhudaur and Wold &
Foothills, Hollin and Wold & Foothills, Hollin and Fangorn, Dunland and Fangorn.
Otherwise, if the site moved to is in one of the regions listed above, the hazard limit is
reduced by two (to a minimum of two). Cannot be duplicated on a given company.
Moon
TYPE: Resource
RARITY: U
CLASS: Long-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Darryl Elliott
RANDOM#: 9
Environment. If Gates of Morning is in play, treat all Wildernesses [w] as Border-lands
[b] and all Border-lands [b] as Free-domains [f] for the purposes of playing hazards. If
Doors of Night is in play, treat all Dark-domains [d] as Shadow-lands [s] and all
Shadow-lands [s] as Wildernesses [w] for the purposes of playing hazards. Cannot be
duplicated.
Morannon
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Martin
RANDOM#: 6
Playable at the end of the organization phase on a company that has a size of less than
three, contains a scout, and begins the turn at a site in Dagorlad. This card is used as a
Dark-hold [D] site card in Udun that is moved to using the following site-path:
Shadow-lands [s], Dark-lands [d] (the moving player draws 2 cards and his opponent draws 5
cards). The company can later leave this site using region cards or by using the following
site path to Lorien: 2x Dark-lands [d], Shadow-lands [s], 2x Wilderness [w], Free-lands
[f], Border-lands [b]. Discard Morannon when the company successfully plays a new site
card.
Mountains of Shadow
TYPE: Resource
RARITY: CB
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Rob Alexander
RANDOM#: 6
Playable at the end of the organization phase on a company containing a ranger. If the
company uses region cards for its site path, tap the ranger to move as if the following
pairs of regions were adjacent: Ithilien and Gorgoroth, Ithilien and Nurn, Harondor and
Nurn. The company faces an attack at the beginning of its movement/hazard phase: Orcs - 4
strikes with 9 prowess. Otherwise, if the site moved to is in one of the regions listed
above, the hazard limit is reduced by 2 (to a minimum of 2). Cannot be duplicated on a
given company.
Muster
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Deitrick
RANDOM#: 7
Warrior only. An influence check against a faction is automatically successful; no roll
(or draw) is necessary.
Narsil
TYPE: Resource
RARITY: U
CLASS: Greater item
MP: 3
MIND: 0
INFLUENCE: 1
PROWESS: 1
BODY: 0
CORRUPT: 2
ARTIST: Audrey Corman
RANDOM#: 10
Unique. Weapon. +1 to prowess and direct influence.
Narya
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Jeffrey Reitz
RANDOM#: 7
Gandalf only. +4 prowess, +1 body, +2 direct influence for the rest of the turn.
Immediately untap all unwounded characters in Gandalf's company. Gandalf makes a
corruption check modified by -5.
Nenya
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 7
Galadriel only. +2 prowess, +2 body, +2 direct influence for the rest of the turn.
Galadriel makes a corruption check modified by -3, by -1 if in a Haven [H]. Any one
corruption check made by a character not in a Shadow-hold [S] or Dark-hold [D] is
automatically successful.
New Friendship
TYPE: Resource
RARITY: CB
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 7
Diplomat only. +3 to any one influence check or +2 to a corruption check made by a
character in the same company.
Old Friendship
TYPE: Resource
RARITY: CB
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 7
Diplomat only. +5 to an influence check against a character or +4 to a corruption check
made by a character in the same company.
Old Road
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 6
Allows a character at a Haven [H] to attempt to bring a faction into play. The length of
the site path from this Haven to the site at which the faction can be played must be two
or less (this must be verified by an available site card). The influence check for this
attempt is modified by -1 and is not modified by the influencing character's direct
influence.
Orcrist
TYPE: Resource
RARITY: U
CLASS: Greater item
MP: 4
MIND: 0
INFLUENCE: 0
PROWESS: 3
BODY: 0
CORRUPT: 2
ARTIST: Audrey Corman
RANDOM#: 9
Unique. Weapon. +3 to prowess to a maximum of 9 (+4 prowess to a maximum of 10 against
Orcs).
Palantir of Amon Sul
TYPE: Resource
RARITY: R
CLASS: Greater item
MP: 3(5)
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 3
ARTIST: Taylor Blanchard
RANDOM#: 9
Unique. Palantir. If the bearer's company is ever below 2 characters and the company
moves, discard the Palantir. 5 marshalling points if stored in a Haven [H]. With its
bearer able to use a Palantir, tap Palantir of Amon Sul to look at your opponent's hand or
tap it to use the abilities of either the Palantir of Annuminas or the Palantir of
Elostirion if either one is in play. Bearer makes a corruption check.
Palantir of Annuminas
TYPE: Resource
RARITY: R
CLASS: Greater item
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Margaret Organ-Keane
RANDOM#: 9
Unique. Palantir. With its bearer able to use a Palantir, tap Palantir of Annuminas to
search through your play deck and discard pile for a "sage only" card. Put this
card in your hand. Reshuffle your play deck. Bearer makes a corruption check.
Palantir of Elostirion
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Stefano Baldo
RANDOM#: 8
Unique. Palantir. Playable only at The White Towers. Discard if the bearer moves. If the
bearer is a sage, he may tap Palantir of Elostirion to remove one corruption card from an
Elf or a Wizard under your control. Bearer makes a corruption check.
Palantir of Minas Tirith
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Jeffrey Reitz
RANDOM#: 8
Unique. Palantir. Playable only at Minas Tirith. With its bearer able to use a Palantir,
tap Palantir of Minas Tirith to look at the top five cards of your play deck; shuffle
these 5 cards and return them to the top of your play deck. do the same to your opponent's
play deck. Bearer makes a corruption check.
Palantir of Orthanc
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Ronald Chironna
RANDOM#: 8
Unique. Palantir. Playable only at Isengard. With its bearer able to use a Palantir and
with at least 5 cards in your play deck, tap Palantir of Orthanc to choose one card from
your discard pile to place in your play deck (reshuffle the play deck). Bearer makes a
corruption check.
Palantir of Osgiliath
TYPE: Resource
RARITY: R
CLASS: Greater item
MP: 3(5)
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 3
ARTIST: Edward Beard, Jr.
RANDOM#: 8
Unique. Palantir. If the bearer's company is ever below 4 character and the company moves,
discard. 5 marshalling pts. if stored in a Haven [H]. With its bearer able to use a
Palantir, tap Palantir of Osgiliath to force the discard of any hazard permanent-event or
to duplicate the effect of any Palantir in play. Bearer makes a corruption check.
Paths of the Dead
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Edward Beard, Jr.
RANDOM#: 6
Playable only at the end of the organization phase. For its movement, a company that
starts at the Dunharrow site and contains Aragorn II may move to the Vale of Erech site.
The only hazard creatures that may be played on this company are Undead, but any Undead
may be played on the company.
Persuasive Words
TYPE: Resource
RARITY: CB
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 6
Diplomat only. Make two rolls (or draw two #'s) when making an influence check and choose
one result to use.
Potion of Prowess
TYPE: Resource
RARITY: CA
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0(1)
BODY: 0
CORRUPT: 1
ARTIST: Darryl Elliott
RANDOM#: 7
Discard to give +1 prowess to all characters in bearer's company until the end of the
turn.
Praise to Elbereth
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 6
For each of your characters in play that you choose to tap, cancel one Nazgul event or one
Nazgul attack. Additionally, if Doors of Night is in play, characters gain +1 prowess
until the end of the turn.
Precious Gold Ring
TYPE: Resource
RARITY: CA2
CLASS: Gold ring item
MP: 1
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Jeffery Reitz
RANDOM#: 7
Discard Precious Gold Ring when tested. If tested, make a roll (or draw a #) to determine
which ring card may be immediately played: - The One Ring (10, 11, 12+); - a Dwarven ring
(8, 9, 10, 11, 12+); - a Magic Ring (1, 2, 3, 4, 5); - a Lesser Ring (any result).
Quickbeam
TYPE: Resource
RARITY: U
CLASS: Ally
MP: 2
MIND: 3
INFLUENCE: 0
PROWESS: 6
BODY: 9
CORRUPT: 0
ARTIST: Gail McIntosh
RANDOM#: 10
Unique. Playable at Wellinghall. May not be attacked by automatic-attacks or hazards keyed
to his site.
Quiet Lands
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Douglas Chaffee
RANDOM#: 9
Environment. Until the end of the turn, the number of strikes for one automatic-attack at
a Shadow-hold [S] or Ruins & Lairs [R] is reduced to half of its original number
(round up). Alternatively, if Gates of Morning is in play, treat one Shadow-land [s] as a
Wilderness [w], or one Shadow-hold [S] as a Ruins & Lairs [R] until the end of the
turn. Cannot be duplicated.
Rangers of Ithilien
TYPE: Resource
RARITY: F1
CLASS: Dunadan faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 4
Unique. Playable at Henneth Annun if the influence check is greater than 7. Standard
Modifications: Dunedain (+1).
Rangers of the North
TYPE: Resource
RARITY: F1
CLASS: Dunadan faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 4
Unique. Playable at Bree if the influence check is greater than 9. Standard Modifications:
Dunedain (+1).
Red Arrow
TYPE: Resource
RARITY: U
CLASS: Major item
MP: 2
MIND: 0
INFLUENCE: 0(5)
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Darryl Elliott
RANDOM#: 7
Unique. Bearer may automatically influence the Riders of Rohan. +5 to the bearer's direct
influence against any character with Edoras as a home site.
Red Book of Westmarch
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 0(1)
MIND: 0
INFLUENCE: 0(2)
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Jeffery Reitz
RANDOM#: 7
Unique. Only playable at Bag End. +2 to direct influence against a Hobbit character or
faction. 1 marshalling point if stored at a Haven [H].
Reforging
TYPE: Resource
RARITY: CA
CLASS: Permanent-event
MP: 1
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Ron Spencer
RANDOM#: 6
Sage only during the site phase at an untapped site where "Information" is
playable. Tap the sage and the site. Sage may not untap until Reforging is stored at a
Haven [H]. During your organization phase, you may tap a sage at a Haven and discard a
stored Reforging to retrieve any minor or major weapon, armor, or shield from your discard
pile. The item must be placed under the control of a character in the sage's company.
Rescue Prisoners
TYPE: Resource
RARITY: CA2
CLASS: Permanent-event
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Darryl Elliott
RANDOM#: 6
Playable at an already tapped Dark-hold [D] or Shadow-hold [S] during the site phase. The
company faces a spider attack (2 strikes with 7 prowess). If no characters are untapped
after the attack, discard Rescue Prisoners. Otherwise, you may tap 1 character in the
company and put Rescue Prisoners under his control. That character may not untap until
Rescue Prisoners is stored at a Haven [H], Border-hold [B], or Free-hold [F] during his
organization phase. Cannot be duplicated at a given site.
Return of the King
TYPE: Resource
RARITY: R
CLASS: Permanent-event
MP: 3
MIND: 0
INFLUENCE: 3
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Rob Alexander
RANDOM#: 3
Unique. Aragorn II only. Only playable in Minas Tirith and only if Denethor II is not in
play. Aragorn II's direct influence is modified by +3. Keep this card with Aragorn II;
discard if he leaves play.
Riders of Rohan
TYPE: Resource
RARITY: F1
CLASS: Man faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 4
Unique. Playable at Edoras if the influence check is greater than 9. Standard
Modifications: Hobbits (+1), Dunedain (+1).
Ringlore
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 5
Sage only, only playable at a site where "Information" is playable, and only if
a character in his company has a Gold Ring. Play to test a Gold Ring. No roll (or draw) is
used. The player may replace the Gold Ring with any ring from his hand (except for The One
Ring).
Risky Blow
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 5
Warrior only against one strike. +3 to prowess and -1 to body.
Roac the Raven
TYPE: Resource
RARITY: R
CLASS: Diplomat ally
MP: 1
MIND: 1
INFLUENCE: 0
PROWESS: 8
BODY: -3
CORRUPT: 0
ARTIST: Mark Poole
RANDOM#: 9
Unique. Playable at any site in Northern Rhovanion. Tap and discard to attempt to bring
any faction into play - no modifications to the influence check are required.
Sacrifice of Form
TYPE: Resource
RARITY: R
CLASS: Permanent-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Rob Alexander
RANDOM#: 3
Spell. Wizard only. All of the strikes from one attack against your Wizard's company fail;
-3 to any body checks made to determine if the attack is defeated. Discard the Wizard
(i.e. he becomes unrevealed) and any non-item cards he controls. Place any items he
controls under his card and keep these off to the side (these items are considered to
still be in play). If the Wizard is put back into play, return his items to him and place
Sacrifice of Form with him. Wizard receives +1 to his prowess, body and direct influence.
May not be duplicated on a given Wizard.
Sapling of the White Tree
TYPE: Resource
RARITY: U
CLASS: Major item
MP: 1(2)
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Lori Deitrick
RANDOM#: 5
Not playable in a Shadow-hold [S] or Dark-hold [D]. May be stored at Minas Tirith. 2
marshalling points if stored at Minas Tirith.
Scroll of Isildur
TYPE: Resource
RARITY: U
CLASS: Greater item
MP: 4
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 3
ARTIST: Ron Rousselle II
RANDOM#: 5
Unique. When a Gold Ring is tested in a company with the Scroll of Isildur, the result of
the roll (or draw) is modified by +2.
Secret Entrance
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Randy Asplund-Faith
RANDOM#: 7
Only playable at the end of the organization phase; may not be played on a company that is
moving to a site in a Dark-domain [d]. Tap a sage in the company, and no hazard creatures
keyed to the site may be played on the company.
Secret Passage
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 6
Playable only at the end of the organization phase. If the company that it is played on
moves to a Ruins & Lairs [R] site, opponent may only play hazard creatures that are
keyed to the company's site.
Shadowfax
TYPE: Resource
RARITY: R
CLASS: Ally
MP: 1
MIND: 2
INFLUENCE: 0
PROWESS: 2
BODY: 8
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 9
Unique. Playable at Edoras or Dunharrow. If his company has only one character or one
character and a Hobbit at the end of the movement/hazard phase, tap Shadowfax to allow his
company to immediately move again; an additional site card may be played and an additional
movement/hazard phase follows for that company.
Shield of Iron-bound Ash
TYPE: Resource
RARITY: CA2
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0(1)
BODY: 1
CORRUPT: 1
ARTIST: Ronald Shuey
RANDOM#: 5
Shield. +1 to body to a maximum of 8. Tap Shield of Iron-bound Ash to gain +1 prowess
against one strike.
Skinbark
TYPE: Resource
RARITY: R
CLASS: Ally
MP: 2
MIND: 3
INFLUENCE: 0
PROWESS: 10
BODY: 9
CORRUPT: 0
ARTIST: Gail McIntosh
RANDOM#: 9
Unique. Playable at Wellinghall. May not be attacked by automatic-attacks or hazards keyed
to his site. discard Skinbark if his company moves to a site that is not in: Fangorn,
Rohan, Gap of Isen, Wold & Foothills, Anduin Vales, or Redhorn Gap.
Southrons
TYPE: Resource
RARITY: R
CLASS: Man faction
MP: 5
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Brian Snoddy
RANDOM#: 3
Unique. Playable at the Southron Oasis if the influence check is greater than 8. Standard
Modifications: Dunedain (-2), Elves (-2), Dwarves (-2).
Star-glass
TYPE: Resource
RARITY: U
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Randy Asplund-Faith
RANDOM#: 8
Tap bearer of Star-glass to cancel an attack by Undead or to modify the prowess of a
spiders, animals, or wolves attack by -2. Bearer makes a corruption check.
Stars
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Douglas Chaffee
RANDOM#: 8
Environment. Modify the prowess of one Undead attack by -1. Alternatively, if Gates of
Morning is in play, until the end of the turn, treat one Dark-domain [d] as a Shadow-land
[s] or one Shadow-land [s] as a Wilderness [w]. Cannot be duplicated.
Stealth
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Quinton Hoover
RANDOM#: 5
Scout only. Tap a scout to play at the end of the organization phase only if the scout's
company size is less than three. No creature hazards may be played on his company this
turn.
Sting
TYPE: Resource
RARITY: U
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 1(2)
BODY: 0
CORRUPT: 1
ARTIST: Randy Asplund-Faith
RANDOM#: 5
Unique. Weapon. +1 prowess to a maximum of 8, +2 to a Hobbit's prowess to a maximum of 8.
Stone of Erech
TYPE: Resource
RARITY: R
CLASS: Permanent-event
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: J. Wallace Jones
RANDOM#: 5
Unique. Playable at the Vale of Erech and if the Men of Lamedon are already in play.
Discard if the Men of Lamedon leave play.
Sun
TYPE: Resource
RARITY: U
CLASS: Long-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Darryl Elliott
RANDOM#: 8
Environment. The prowess of each Dunadan is modified by +1. Additionally, if Gates of
Morning is in play, the prowess of each automatic-attack and hazard creature is modified
by -1 and the prowess of each Man and Dunadan is modified by +1. Cannot be duplicated.
Sword of Gondolin
TYPE: Resource
RARITY: CA2
CLASS: Major item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 2
BODY: 0
CORRUPT: 2
ARTIST: Mark Poole
RANDOM#: 4
Weapon. Warrior only: +2 to prowess to a maximum of 8.
Tempering Friendship
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Deitrick
RANDOM#: 4
+4 to an influence attempt against a faction.
Test of Form
TYPE: Resource
RARITY: CA2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Darryl Elliott
RANDOM#: 4
Sage only, and only if a character in his company has a Gold Ring. Play to test a Gold
Ring.
Test of Lore
TYPE: Resource
RARITY: CA2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 4
Sage only, and only if a character in his company has a Gold Ring. Play to test a Gold
Ring; subtract one from the result of the roll (or draw).
The Arkenstone
TYPE: Resource
RARITY: R
CLASS: Greater item
MP: 2(5)
MIND: 0
INFLUENCE: 0(3)
PROWESS: 0
BODY: 0
CORRUPT: 2(4)
ARTIST: Randy Asplund-Faith
RANDOM#: 7
Unique. +3 to bearer's direct influence against Dwarves and Dwarf factions. If held by a
Dwarf, The Arkenstone gives 5 marshalling points and 4 corruption points. The Arkenstone
may be tapped to untap a Dwarf character in the same company, but target Dwarf must make a
corruption check modified by -2.
The Cock Crows
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: April Lee
RANDOM#: 4
Cancels a Troll attack. Alternatively, if Gates of Morning is in play, it forces the
discard of one hazard permanent-event.
The Evenstar
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Darryl Elliott
RANDOM#: 10
Environment. The prowess of one Elf is modified by +1 until the end of the turn.
Additionally, if Gates of Morning is in play, until the end of the turn, the prowess of
each Elf is modified by +1 and treat one Wilderness [w] as a Border-land [b], or one
Border-land [b] as a Free-domain [f]. Cannot be duplicated.
The Great Eagles
TYPE: Resource
RARITY: U
CLASS: Eagle faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Jo Hartwig
RANDOM#: 7
Unique. Playable at Eagles' Eyrie if the influence check is greater than 9. Standard
Modifications: none.
The Mithril-coat
TYPE: Resource
RARITY: R
CLASS: Greater item
MP: 4
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 3
CORRUPT: 2
ARTIST: Mark Poole
RANDOM#: 10
Unique. Armor. +3 body (to a maximum of 10).
The Old Thrush
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Mark Poole
RANDOM#: 6
-3 to the prowess and body of a non-Nazgul attack with a prowess of 13 or more.
The One Ring
TYPE: Resource
RARITY: R
CLASS: Special item
MP: 6
MIND: 0
INFLUENCE: 5
PROWESS: 5
BODY: 5
CORRUPT: 6
ARTIST: Angelo Montanini
RANDOM#: 9
Unique. The One Ring. Playable only with a Gold Ring and after a test indicates The One
Ring. +5 prowess (to a maximum of double the bearer's starting prowess). +5 body (to a
maximum of 10). +5 to direct influence. Bearer may make a corruption check modified by -2
to cancel a strike; this does not work against Undead and Nazgul strikes. +1 corruption
point to every character in the bearer's company.
The White Tree
TYPE: Resource
RARITY: R
CLASS: Permanent-event
MP: 5
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 11
Unique. Sage only at Minas Tirith. Playable only if a Sapling of the White Tree is at
Minas Tirith. Minas Tirith becomes a Haven [H] for the purposes of healing and playing
hazards.
Thorough Search
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 3
Scout only. Tap a scout during the site phase to allow another character in his company to
play any item normally found at its current site. The company must face any
automatic-attack for its current site at least once diring this site phase. This does not
tap the site, and Thorough Search can be played at a site that is already tapped.
Tom Bombadil
TYPE: Resource
RARITY: R
CLASS: Sage ally
MP: 3
MIND: 4
INFLUENCE: 0
PROWESS: 12
BODY: 11
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 9
Unique. Playable at Old Forest. Tap to cancel the effects of one hazard that targets any
company moving to a site in: Arthedain, Cardolan, Rhudaur, of The Shire. Discard Tom
Bombadil if his company moves to a site that is not in: Arthedain, Cardolan, Rhudaur, or
The Shire.
Torque of Hues
TYPE: Resource
RARITY: U
CLASS: Major item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Quinton Hoover
RANDOM#: 4
Unique. Tap Torque of Hues and its bearer to cancel an attack against his company. Bearer
makes a corruption check.
Tower Guard of Minas Tirith
TYPE: Resource
RARITY: F1
CLASS: Dunadan faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 3
Unique. Playable at Minas Tirith if the influence check is greater than 7. Standard
Modifications: Dunedain (+1).
Treebeard
TYPE: Resource
RARITY: U
CLASS: Sage ally
MP: 2
MIND: 3
INFLUENCE: 0
PROWESS: 8
BODY: 9
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 8
Unique. Playable at Wellinghall. May not be attacked by automatic-attacks or hazards keyed
to his site. Discard Treebeard if his company moves to a site that is not in: Fangorn,
Rohan, Gap of Isen, Wold & Foothills, Enedhwaith, Old Pukel-land, Brown Lands, Anduin
Vales, or Redhorn Gap.
True Fana
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Cherry
RANDOM#: 9
Spell. Wizard only. Before resolving an attack against the Wizard's company, make a roll
(or draw a #) and add the Wizard's prowess to the result. If the total is greater than the
attack's prowess, all of the attack's strikes fail (if the attack has a body, make body
checks to determine if the attack is defeated). Otherwise, the attack proceeds normally.
Wizard makes a corruption check modified by -3.
Use Palantir
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Darryl Elliott
RANDOM#: 3
Sage only. Tap sage to use a Palantir that he controls.
Vanishment
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 2
Spell. Wizard only. Cancels an attack against the Wizard's company. Wizard makes a
corruption check modified by -2.
Variags of Khand
TYPE: Resource
RARITY: R
CLASS: Man faction
MP: 4
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Heather Hudson
RANDOM#: 2
Unique. Playable at Variag Camp if the influence check is greater than 9. Standard
Modifications: none.
Vilya
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Darryl Elliott
RANDOM#: 12
Elrond only. +4 prowess, +2 body, +6 direct influence until the end of the turn. If your
play deck has at least 5 cards in it, you may take 5 resource cards of your choice from
your discard pile and shuffle them into your play deck. Elrond makes a corruption check
modified by -3.
White Mountains
TYPE: Resource
RARITY: CB
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Martin
RANDOM#: 5
Playable at the end of the organization phase on a company containing a ranger. If the
company uses region cards for its site path, tap the ranger to move as if the following
pairs of regions were adjacent: Old Pukel-land and Anfalas, Rohan and Lamedon, Rohan and
Anfalas, Anorien and Lamedon. Otherwise, if the site moved to is in one of the regions
listed above, the hazard limit is reduced by two (to a minimum of two). Cannot be
duplicated on a given company.
Wizard's Fire
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Edward Beard, Jr.
RANDOM#: 11
Spell. Wizard only. +5 prowess for the Wizard against one attack. Wizard makes a
corruption check modified by -4.
Wizard's Flame
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Lori Deitrick
RANDOM#: 10
Spell. Wizard only. All attacks against Wizard's company suffer a -2 modification to
prowess for the rest of the turn. Wizard makes a corruption check modified by -3.
Wizard's Laughter
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Edward Beard, Jr.
RANDOM#: 10
Spell. Wizard only. Automatically cancels an influence check against one of the Wizard's
player's characters, followers, factions, allies, or items. Wizard makes a corruption
check modified by -2.
Wizard's Ring
TYPE: Resource
RARITY: R
CLASS: Special item
MP: 2
MIND: 0
INFLUENCE: 5
PROWESS: 2
BODY: 1
CORRUPT: 4
ARTIST: Ron Rousselle II
RANDOM#: 4
Wizard only. Playable only at a Haven [H]. Ignore any effect that would discard this item.
May not be duplicated on a given Wizard. Bearer makes a corruption check when this item is
played.
Wizard's River-horses
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Rob Alexander
RANDOM#: 10
Spell. Wizard only. All Nazgul events are discarded or cancels an attack against a Wizard
if he is the only character in the company. Wizard makes a corruption check modified by
-2.
Wizard's Test
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 9
Spell. Wizard only, and only if a character in his company has a Gold Ring. Play to test a
Gold Ring; make two rolls (or draw two #'s) and choose one result to use for the test.
Wizard makes a corruption check modified by -1.
Wizard's Voice
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Ron Spencer
RANDOM#: 9
Spell. Wizard only. +6 to direct influence for the Wizard for the rest of the turn. Wizard
makes a corruption check modified by -3. May not be duplicated on a given Wizard.
Wood-elves
TYPE: Resource
RARITY: F1
CLASS: Elf faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Liz Danforth
RANDOM#: 12
Unique. Playable at Thranduil's Halls if the influence check is greater than 8. Standard
Modifications: Men (-1), Elves (+1), Dwarves (-2).
Woodmen
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 11
Unique. Playable at Woodmen-town if the influence check is greater than 7. Standard
Modifications: Men (+1).
Woses of Old Pukel-land
TYPE: Resource
RARITY: R
CLASS: Wose faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Stefano Baldo
RANDOM#: 11
Unique. Playable at Wose Passage-hold if the influence check is greater than 8. Standard
Modifications: none.
Woses of the Druadan Forest
TYPE: Resource
RARITY: U
CLASS: Wose faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Edward Beard, Jr.
RANDOM#: 10
Unique. Playable at Druadan Forest if the influence check is greater than 9. Standard
Modifications: none.
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